willardf / Hazel-NetworkingLinks
Hazel Networking is a low level networking library for C# providing connection-oriented, message-based communication via RUDP.
☆402Updated 3 months ago
Alternatives and similar repositories for Hazel-Networking
Users that are interested in Hazel-Networking are comparing it to the libraries listed below
Sorting:
- Lightweight and fully managed reliable UDP library.☆218Updated 2 years ago
- Managed C# abstraction of GameNetworkingSockets library by Valve Software☆413Updated 2 years ago
- Reliable UDP networking library☆857Updated last week
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆318Updated 3 years ago
- Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.☆255Updated last year
- Pure C# HighLevel API for multiplayer games☆257Updated this week
- Easy to use high performance Network library for Unity 3d☆546Updated last week
- A pure managed C# implementation of the Netcode.IO spec☆261Updated 2 years ago
- Simple, message based, MMO Scale TCP networking in C#. And no magic.☆1,206Updated 9 months ago
- Example simple game with LiteNetLib (work in progress)☆172Updated 2 years ago
- DarkRift Networking by Unordinal☆235Updated last year
- A reactive take on the ECS pattern for .net game developers☆541Updated 3 weeks ago
- Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols☆163Updated 3 years ago
- Lightweight C# networking solution for multiplayer games.☆1,204Updated last week
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆91Updated last year
- Provides a service to install NuGet packages into a Unity project via the Unity Package Manager☆692Updated last week
- A 2D Physics Library for Networked Games☆271Updated 4 years ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆296Updated 2 years ago
- Source code from my C# networking tutorial series on YouTube.☆552Updated last year
- .NET client for Nakama server written in C#.☆145Updated this week
- 🎲 ECS Framework for Unity Game Engine and .Net Platform☆595Updated 2 months ago
- A transport for Mirror using Steam / Facepunch☆96Updated last year
- Svelto ECS C# Entity Component System☆1,304Updated 2 months ago
- ☆324Updated 9 months ago
- A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETS…☆345Updated last year
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆151Updated 7 years ago
- Lidgren Network Library☆1,209Updated 4 years ago
- High performance Lua interpreter implemented in C# for .NET and Unity☆536Updated last week
- MLAPI.Puncher is a lightweight, cross-platform, easy to use implementation of NAT punchthrough.☆96Updated 4 years ago
- A transport for Mirror using Steam / Steamworks.NET☆347Updated 6 months ago