DarkRiftNetworking / Hazel-NetworkingLinks
Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and RUDP.
☆205Updated 4 years ago
Alternatives and similar repositories for Hazel-Networking
Users that are interested in Hazel-Networking are comparing it to the libraries listed below
Sorting:
- A pure managed C# implementation of the Netcode.IO spec☆261Updated 2 years ago
- Svelto Tasks - C# promises compliant multi-threaded tasks runner☆193Updated 5 months ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆151Updated 7 years ago
- Fluent API for creating state machines in C#☆285Updated 6 years ago
- A Client/Server Network State-Synchronization Layer for Games☆156Updated 7 years ago
- Lightweight and fully managed reliable UDP library.☆220Updated 2 years ago
- C# behaviour tree library with a fluent API☆395Updated 7 years ago
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆322Updated 3 years ago
- TinyJSON is a simple JSON library for C# that strives for ease of use.☆98Updated 4 years ago
- .NET/Mono/Unity Networking Library☆40Updated 11 years ago
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆159Updated 5 years ago
- A simple to use TCP and UDP networking library for .NET. Compatible with Unity.☆479Updated 5 years ago
- Unity3d UDP networking library focused on high-CCU, multi-server architecture.☆111Updated 10 years ago
- C# ENet Wrapper☆69Updated 9 years ago
- Lightweight dependency injection container for Unity☆198Updated 4 years ago
- Advanced Pathfinding for C#☆551Updated 3 years ago
- Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensatio…☆198Updated 6 years ago
- Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.☆256Updated last year
- Factory for object creation and dependency injection. Works with normal C# apps or under Unity3d☆68Updated 7 years ago
- Basic implementation of Disruptor for Unity3d☆200Updated 8 years ago
- ⛔️ [DEPRECATED] Console for Unity Debugging and Logging Remotely☆166Updated 7 years ago
- Unity3D Incremental C# Compiler using Roslyn☆354Updated 6 years ago
- Typed Asynchronous RPC Layer for Photon Server + Unity☆118Updated 6 years ago
- Out of the Box Game Server for PlayFab.com☆100Updated 6 years ago
- An example of authoritative server movement using Forge Networking Remastered for Unity.☆63Updated 5 years ago
- Flexible logging for C# and Unity☆194Updated 2 years ago
- Light Weight Architecture Library☆129Updated 3 years ago
- An example implementation of NAT Punchthrough combined with Unity's UNet HLAPI.☆96Updated 8 years ago
- A lightweight plugin to allow Unity games to use Netcode.IO for secure UDP socket communication.☆126Updated 7 years ago
- A bare-bones C# .NET Key-value Store in a single database file for Unity☆239Updated last year