optozorax / egui-macroquadLinks
egui bindings for macroquad
☆121Updated 8 months ago
Alternatives and similar repositories for egui-macroquad
Users that are interested in egui-macroquad are comparing it to the libraries listed below
Sorting:
- ☆99Updated last month
- A Rust crate that implements a frame-rate-independent game loop.☆144Updated 11 months ago
- A standard flying camera in Bevy☆123Updated 2 weeks ago
- A simple library for animation in Rust☆138Updated 3 years ago
- Conveniently load, cache, and reload external resources☆159Updated this week
- Crossterm plugin for the bevy game engine☆101Updated 4 years ago
- Basic first-person fly camera for the Bevy game engine☆210Updated 2 weeks ago
- Bevy plugin that uses Pixels (a tiny pixel buffer) for rendering☆88Updated 10 months ago
- cargo run for the browser☆185Updated 2 months ago
- Iced integration for Bevy☆146Updated last year
- A Swiss Army knife of a camera plugin that allows for easy setup and configuration of a wide variety of types of moveable cameras and pla…☆186Updated 2 years ago
- A simple and incomplete SVG drawer for the Bevy engine.☆137Updated this week
- ☆105Updated 2 months ago
- Cross-platform audio for Rust☆127Updated 3 months ago
- A UI navigation algoritm implemented in rust currently targeting the bevy ui library☆103Updated last year
- Suggest changes to Bevy and view accepted designs☆119Updated 7 months ago
- Processes winit events, allowing input state to be queried at any time.☆74Updated last month
- ☆84Updated 2 years ago
- A 3d gizmo for transforming entities in Bevy.☆174Updated 8 months ago
- A sprite animation library for rust game development☆180Updated 11 months ago
- A prototype plugin providing a simple line drawing api for bevy.☆143Updated last year
- Scion is a tiny 2D game library built on top of wgpu and winit, following the KISS principle.☆225Updated this week
- Official host of games ported using Rust game libraries.☆131Updated 2 years ago
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆82Updated 3 years ago
- ☆66Updated 3 years ago
- Alternatives to Bevy States, FixedTimestep, Run Criteria, that do not use "stage looping" and are composable☆242Updated 2 years ago
- Game ENGine for Rust Programming Language☆91Updated 7 months ago
- Easing and simple animations for Bevy☆204Updated last week
- Tilemap with chunks for the Bevy game engine.☆183Updated 3 years ago
- Chess demo in Bevy☆85Updated 2 years ago