nondescriptpointer / Anisotropic-KuwaharaLinks
A refactor of Jan Eric Kyprianidis' anisotropic Kuwahara algorithm
☆17Updated 8 years ago
Alternatives and similar repositories for Anisotropic-Kuwahara
Users that are interested in Anisotropic-Kuwahara are comparing it to the libraries listed below
Sorting:
- Small collection of USD assets☆47Updated 9 months ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 3 years ago
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 5 years ago
- Workalike for usdview for those who want to avoid Qt and Python☆10Updated 6 years ago
- Universal Scene Description☆20Updated 6 years ago
- voxel-based generative geometry☆14Updated 5 years ago
- Simple alembic viewer that works on browser.☆33Updated 2 years ago
- Maya plugin implementing the Space Colonization algorithm to grow vein-like structures around objects. Visit http://www.joesfer.com/?p=46…☆34Updated 10 years ago
- Emscripten wrapper of OpenEXR☆20Updated 6 years ago
- Quickly edit parameters and snippets with your favorite editor.☆32Updated 7 years ago
- USD & Hydra - examples & tutorials☆27Updated 7 years ago
- OpenGL LightMapper for openFrameworks☆26Updated 3 years ago
- coalpy - compute abstraction layer for python☆57Updated 10 months ago
- Work-in-progress CPU renderer using Embree☆18Updated 6 years ago
- Cuda Fluid Solver and Particles System for Maya and Houdini☆32Updated 8 years ago
- A Maya plugin for the Mitsuba renderer☆27Updated 4 years ago
- Live link between two Python instances. Designed for convenient interop between Maya/Blender/UE4 Python and system Python instances.☆16Updated 2 years ago
- Houdini exporter for pbrt-v3☆32Updated 3 years ago
- Blender Foundation Cycles Fork☆31Updated 3 years ago
- An STL file format plugin for USD☆14Updated 2 years ago
- Houdini Ocean Toolkit☆74Updated 2 years ago
- Universal Scene Description☆33Updated last week
- ☆20Updated 5 years ago
- OSL to GLSL converter☆40Updated 4 years ago
- Image processing tool for physically based shading.☆33Updated 3 years ago
- An OSL Shader based on Nishitas atmospheric scattering model: https://www.scratchapixel.com/lessons/procedural-generation-virtual-worlds/…☆62Updated 5 years ago
- Automatic UV Unwrapping Library for Dust3D☆87Updated 5 years ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆57Updated 2 years ago