nondescriptpointer / Anisotropic-KuwaharaLinks
A refactor of Jan Eric Kyprianidis' anisotropic Kuwahara algorithm
☆18Updated 9 years ago
Alternatives and similar repositories for Anisotropic-Kuwahara
Users that are interested in Anisotropic-Kuwahara are comparing it to the libraries listed below
Sorting:
- Small collection of CG assets☆48Updated 5 months ago
- An OSL Shader based on Nishitas atmospheric scattering model: https://www.scratchapixel.com/lessons/procedural-generation-virtual-worlds/…☆64Updated 5 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 5 years ago
- Cuda Fluid Solver and Particles System for Maya and Houdini☆33Updated 9 years ago
- A collection of libraries and applications to implement OpenGL UI and generic media processing☆19Updated 5 years ago
- Maya plugin implementing the Space Colonization algorithm to grow vein-like structures around objects. Visit http://www.joesfer.com/?p=46…☆34Updated 10 years ago
- Implementation of curl noise for particles simulated on GPU with OpenGL☆46Updated 6 years ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆72Updated 2 years ago
- Houdini Ocean Toolkit☆72Updated 2 years ago
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆27Updated 3 years ago
- Polynomial Optics☆19Updated 6 years ago
- A Maya plugin for the Mitsuba renderer☆27Updated 5 years ago
- coalpy - compute abstraction layer for python☆57Updated last year
- Workalike for usdview for those who want to avoid Qt and Python☆11Updated 7 years ago
- Image processing tool for physically based shading.☆33Updated 4 years ago
- Python Wrapper for xNormal☆69Updated 5 years ago
- Online Filter Viewer☆40Updated 4 years ago
- Simple Hydra Render Delegate that can be used in Houdini Solaris, or other Pixar USD-compliant viewports.☆16Updated last year
- Psyop's collection of extensions for Fabric Engine.☆14Updated 9 years ago
- Repo to accompany the SIGGRAPH webinar☆22Updated 4 years ago
- A shaderball asset for material preview☆61Updated 10 years ago
- Utilities to manipulate spherical images☆71Updated 7 years ago
- Houdini exporter for pbrt-v3☆32Updated 3 years ago
- A GPU implementation of a unified approach to grown structures, implemented with Vulkan☆51Updated 8 years ago
- voxel-based generative geometry☆13Updated 5 years ago
- Quickly edit parameters and snippets with your favorite editor.☆32Updated 7 years ago
- Houdini's glTF integration☆47Updated 2 years ago
- Simple library to load Spectral EXR files☆26Updated last year