i-saint / WebAlembicViewerLinks
Simple alembic viewer that works on browser.
☆34Updated 3 years ago
Alternatives and similar repositories for WebAlembicViewer
Users that are interested in WebAlembicViewer are comparing it to the libraries listed below
Sorting:
- Small collection of CG assets☆48Updated 5 months ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆72Updated 2 years ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆59Updated 2 years ago
- Avalanche Content Toolset☆28Updated 4 years ago
- Houdini C++ wrangle node☆77Updated 6 years ago
- glTF / MaterialX Translation Library☆26Updated 3 weeks ago
- Universal Scene Description☆21Updated 7 years ago
- A really small getting-started project for USD based projects☆59Updated 6 months ago
- USD samples☆35Updated 2 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 5 years ago
- Universal Scene Description SdfFileFormat plugin for Autodesk FBX☆113Updated 2 years ago
- Soap film implementation in Sidefx Houdini☆63Updated 4 years ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆41Updated 5 years ago
- ☆36Updated last year
- Blender Foundation Cycles Fork☆31Updated 4 years ago
- An STL file format plugin for USD☆14Updated 3 years ago
- C++ library for reading and writing of houdini geometry file format (json/binary json)☆41Updated 5 years ago
- Maya Soft IK Solver☆89Updated 6 years ago
- USD & Hydra - examples & tutorials☆31Updated 8 years ago
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆88Updated last week
- A Convex Hull plug-in for Maya based on StanHull☆41Updated last year
- MayaPartioTools is an open-source plugin to visualize and import particle data in Maya.☆31Updated 6 years ago
- Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"☆42Updated 9 years ago
- Custom implemented language which is basically a small subset of c++, just another learning project.☆39Updated 8 years ago
- Python Wrapper for xNormal☆69Updated 5 years ago
- C++ deformer for Maya based on DeltaMush algorithm by Rhythm&Hues☆37Updated 11 years ago
- 3ds Max OSL shaders☆52Updated last year
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 6 years ago
- glTF to USD converter with MaterialX support☆145Updated 2 months ago
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆87Updated 6 years ago