BenSimonds / NishitaSky
An OSL Shader based on Nishitas atmospheric scattering model: https://www.scratchapixel.com/lessons/procedural-generation-virtual-worlds/simulating-sky
☆62Updated 5 years ago
Alternatives and similar repositories for NishitaSky
Users that are interested in NishitaSky are comparing it to the libraries listed below
Sorting:
- Houdini Ocean Toolkit☆73Updated last year
- Cycles for Gaffer☆85Updated 2 years ago
- Houdini exporter for pbrt-v3☆31Updated 3 years ago
- Soap film implementation in Sidefx Houdini☆61Updated 3 years ago
- A set of physical-based shaders for Mantra renderer☆57Updated 7 years ago
- Gaffer is an open source application framework designed specifically for creating tools for use in visual effects production.☆33Updated last week
- Maya plugin implementing the Space Colonization algorithm to grow vein-like structures around objects. Visit http://www.joesfer.com/?p=46…☆33Updated 9 years ago
- HoudiniEngineFor3dsMax☆1Updated 9 years ago
- Blender with GLSL PBR viewport shader experiment☆39Updated 8 years ago
- OpenVDB Points Development Repository☆40Updated 8 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 7 years ago
- A Global Illumination Renderer☆67Updated 4 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- appleseed plugin for Autodesk® Maya®☆89Updated 4 years ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆57Updated 2 years ago
- Houdini C++ wrangle node☆73Updated 5 years ago
- Obq_Shaders for Arnold☆53Updated 5 years ago
- Vegetation Generation Tool for Houdini☆89Updated 7 years ago
- Geometric algorithms library for the VFX industry☆91Updated 12 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- LuxCore Renderer Hydra Delegate☆20Updated 4 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆67Updated 7 years ago
- Siggraph 2024 Shader Writing in OSL Course Supplementary Material☆27Updated 5 months ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆20Updated 2 years ago
- ☆32Updated 9 months ago
- RenderMan conversion tool for Disney's Moana Island Scene data set.☆34Updated 6 years ago
- a repository of osl shaders for Blender☆106Updated 6 years ago
- Blender Foundation Cycles Fork☆31Updated 3 years ago
- open source Ptex utilities (e.g. texture transfer)☆71Updated 3 months ago
- A Maya plugin for the Mitsuba renderer☆13Updated 11 years ago