Optimized Collision Detection
☆38Aug 25, 2014Updated 11 years ago
Alternatives and similar repositories for OPCODE
Users that are interested in OPCODE are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Tool that shows the size of things in a .NET assembly☆12Sep 6, 2018Updated 7 years ago
- Single-header C library for generating vertices for rendering text☆30May 11, 2024Updated last year
- Tools for creation and manipulation of triangle meshes☆12Feb 10, 2024Updated 2 years ago
- Self-collision detection for triangles meshes (C++, libigl, eigen)☆48Jan 4, 2017Updated 9 years ago
- Quake 3 BSP-to-AAS compiler☆30Nov 29, 2020Updated 5 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A small, flexible and extensible front-end for GLSL.☆21Jul 20, 2022Updated 3 years ago
- A high-performance voxel engine written in C++ and Vulkan.☆15May 14, 2020Updated 5 years ago
- PBR Baker - open source multi-functional baking tool for BRDF related work☆14Oct 25, 2019Updated 6 years ago
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan☆13Jan 11, 2021Updated 5 years ago
- 3D geometry processing environment☆83Feb 2, 2016Updated 10 years ago
- Public domain C SHA-256 implementation☆18Dec 31, 2020Updated 5 years ago
- A real-time rendering game engine.☆11Dec 28, 2021Updated 4 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81May 19, 2025Updated 10 months ago
- Sample implementation of UE4/Frostbite image based lighting method based on GGX convolution of HDR environment maps.☆12Jun 7, 2016Updated 9 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Neural optimized baked interactive global illumination☆30Sep 22, 2022Updated 3 years ago
- Porting Half-Life 2 base to the Alien Swarm Engine☆28Jun 1, 2015Updated 10 years ago
- Different examples on point cloud registration using PCL☆12Jan 7, 2014Updated 12 years ago
- A Vulkan compute shader implementation of a fictional retro GPU☆56Apr 27, 2022Updated 3 years ago
- Slim, simple, cross-process, reader-writer unfair fast spin lock for Windows☆11Jan 31, 2026Updated 2 months ago
- [mirror] Generic n-dimensional polyline simplification☆21Jul 5, 2021Updated 4 years ago
- Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)☆12Jun 23, 2024Updated last year
- A lite wrapper around Shewchuk's triangle.☆16Jun 13, 2024Updated last year
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 9 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- 使用TensorFlow,识别与判断dwg文件中的图框☆10Jun 27, 2018Updated 7 years ago
- webGL implementation of AMDs fidelityFX Super Resolution☆12Feb 21, 2024Updated 2 years ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- Header-only C++ class for intersecting a triangulated mesh with a plane☆35Mar 14, 2021Updated 5 years ago
- A library and test application to shard Orleans grains across multiple Azure Storage Accounts☆14Mar 16, 2026Updated 3 weeks ago
- Repository for the EvoBot Metamod plugin, providing AI players for the HL1 mod Natural Selection☆14Jan 29, 2025Updated last year
- A tool that allows you to work with Beyond Good and Evil's files.☆11Nov 13, 2022Updated 3 years ago
- 学习和研究项目,从模仿PBRT_v2开始,目前在重构成PBRT_v3结构☆28Jan 3, 2017Updated 9 years ago
- Json patch serializer☆13Dec 12, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 6 years ago
- ☆13Mar 9, 2015Updated 11 years ago
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17May 7, 2019Updated 6 years ago
- Clustered shading on Android sample☆68Jun 5, 2017Updated 8 years ago
- Platform abstraction and utility library☆19Mar 27, 2026Updated last week
- C# ONNX Runtime SDK - Text, Image, Video and Audio supported☆19Mar 26, 2026Updated 2 weeks ago
- An deterministic behavior tree implementation for multiplayer networking games☆21Feb 27, 2017Updated 9 years ago