Very fast python loader for gaussian splatting ply files.
☆60Jun 5, 2026Updated 5 months ago
Alternatives and similar repositories for gsply
Users that are interested in gsply are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Faster-GS with JIT-compiled view-dependent appearance models and a WebGL viewer, described in the paper "Compact Neural Appearance Model…☆40Oct 30, 2026Updated last week
- Kiss-gs third-party implementation☆14Aug 31, 2026Updated 2 months ago
- [ICCV'25] Official code of the paper Puzzle Similarity: A Perceptually-Guided Cross-Reference Metric for Artifact Detection in 3D Scene R…☆12Jul 3, 2026Updated 4 months ago
- ☆26Oct 21, 2026Updated 2 weeks ago
- FlexGlue: Sparse-to-Dense Feature Matching and Visual Disambiguation☆224Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction☆156Jul 30, 2026Updated 3 months ago
- Official implementation of "VKSR: Scalable Kernel Surface Reconstruction Using Vecchia’s Approximation" (ECCV'26)☆26Sep 19, 2026Updated last month
- Web UI for running Tencent's WorldMirror 2.0 locally — images or video → 3D Gaussian Splats, point clouds, depth, normals, cameras. Black…☆25Apr 16, 2026Updated 6 months ago
- A fully fused CUDA implementation of Zip-NeRF by Barron et al. (ICCV 2023) for NeRFICG☆30Updated this week
- Fusing 2D Material World Knowledge on 3D Geometry☆59Mar 23, 2026Updated 7 months ago
- A CUDA implementation of two sorting-free, stochastic approaches for rendering 3DGS models with zero VRAM overhead.☆52Oct 29, 2026Updated last week
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆52Jan 11, 2026Updated 9 months ago
- ☆196Oct 12, 2026Updated 3 weeks ago
- [NeurIPS 2026 - Oral] Official implementation of Surflo: Consistent 3D Surface Flow Model with Global State.☆460Sep 30, 2026Updated last month
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Code for G3T and G3T-Long☆51May 28, 2026Updated 5 months ago
- File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offer…☆22Jan 16, 2025Updated last year
- The ICG Neural Radiance Fields and Novel View Synthesis Framework.☆43Oct 26, 2026Updated last week
- Official implementation of 2Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splatting☆116Oct 20, 2026Updated 2 weeks ago
- An efficient and research-friendly Gaussian Splatting framework described in the CVPR'26 paper "Faster-GS: Analyzing and Improving Gaussi…☆279Updated this week
- Atom3d, atomising geometry, is a mesh processing toolbox specifically designed for 3D learning.☆157Aug 10, 2026Updated 2 months ago
- Official implementation for the paper "CoMe: Confidence-Based Mesh Extraction from 3D Gaussians"☆137Jun 30, 2026Updated 4 months ago
- Automatically extract best images from video file☆72Aug 24, 2026Updated 2 months ago
- [SIGGRAPH Asia 2024 Conference Paper] Boosting 3D Object Generation through PBR Materials☆16Dec 26, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆88Sep 4, 2026Updated 2 months ago
- Training code for "Radiance Meshes for Volumetric Reconstruction".☆322Oct 11, 2026Updated 3 weeks ago
- Solv3R: 3D Looped Transformer as a Multi-view Solver☆169Updated this week
- ☆273Sep 8, 2026Updated last month
- [ACCV 2026 Oral] DGSfM: Depth-Guided Scale-Aware Global Structure-from-Motion☆34Sep 30, 2026Updated last month
- ☆22Apr 23, 2026Updated 6 months ago
- Official code for paper "InstantSfM: Towards GPU-Native SfM for the Deep Learning Era"☆511Aug 8, 2026Updated 2 months ago
- Code for paper "VkSplat: High-Performance 3DGS Training in Vulkan Compute"☆162Aug 21, 2026Updated 2 months ago
- Official Implementation of "Lighting-Consistent Object Transfer Across Radiance Fields", Violante et al. Computer Graphics Forum 2026 (E…☆25Jun 18, 2026Updated 4 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Direct fisheye → pinhole cubemap conversion for SfM and 3DGS pipelines. Preserves per-pixel ray direction and solid angle.☆23Updated this week
- ☆52Updated this week
- The code for the paper "Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields"☆69Dec 3, 2025Updated 11 months ago
- [2025‘NeurIPS] Official Code for H3D-DGS☆20Nov 10, 2025Updated 11 months ago
- Cuda implemenation of flash-kmeans, 2x faster☆23May 8, 2026Updated 5 months ago
- ☆14Jun 9, 2026Updated 4 months ago
- ☆55Jun 12, 2026Updated 4 months ago