Texture synthesis from examples
☆986Jun 1, 2022Updated 3 years ago
Alternatives and similar repositories for TextureSynthesis
Users that are interested in TextureSynthesis are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Bitmap generation from a single example with convolutions and MCMC☆769Jun 1, 2022Updated 3 years ago
- Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics☆24,836Mar 22, 2026Updated 2 weeks ago
- About math, programming and procedural generation☆127Oct 27, 2022Updated 3 years ago
- Header only 3d quickhull in c99☆295Jun 30, 2017Updated 8 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.☆651Mar 20, 2021Updated 5 years ago
- Javascript port of https://github.com/mxgmn/WaveFunctionCollapse☆520Aug 24, 2023Updated 2 years ago
- C++ SIMD Noise Library☆627Mar 20, 2021Updated 5 years ago
- Various single-file C libraries.☆295Jan 12, 2018Updated 8 years ago
- C99 heightmap utilities.☆489Apr 27, 2021Updated 4 years ago
- 🎨 Example-based texture synthesis written in Rust 🦀☆1,808Jan 22, 2023Updated 3 years ago
- Procedural generation library for Unity☆2,870Apr 4, 2024Updated 2 years ago
- Probabilistic language based on pattern matching and constraint propagation, 153 examples☆8,071Mar 20, 2026Updated 3 weeks ago
- Wave Function Collapse and Growing Neural Grids combined!☆61Mar 21, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- An implementation of Wave Function Collapse with a focus on performance.☆431Oct 19, 2024Updated last year
- single-file C libraries from Philip Allan Rideout☆970Sep 27, 2025Updated 6 months ago
- ☆319Nov 5, 2020Updated 5 years ago
- A Blender script to procedurally generate 3D spaceships☆7,783May 25, 2024Updated last year
- A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes☆740Dec 1, 2019Updated 6 years ago
- Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go☆3,363Feb 13, 2026Updated last month
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89May 5, 2018Updated 7 years ago
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆344Jan 10, 2019Updated 7 years ago
- A C++ port of Wave Function Collapse Tiling☆337Dec 7, 2022Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Multi-channel signed distance field generator☆4,746Mar 5, 2026Updated last month
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆210Jul 1, 2019Updated 6 years ago
- Optimized GPU noise functions and utilities☆373Apr 8, 2014Updated 12 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,522Mar 24, 2023Updated 3 years ago
- GPU Texture Generator☆784Jun 27, 2020Updated 5 years ago
- Walk through an infinite, procedurally generated city☆4,842Mar 28, 2021Updated 5 years ago
- Header only mesh voxelizer in c99☆658Jan 3, 2022Updated 4 years ago
- Texture atlas generation tool☆488May 14, 2021Updated 4 years ago
- Cone-sphere occlusion LUT generator☆83Aug 28, 2016Updated 9 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆133Jul 28, 2025Updated 8 months ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Nov 23, 2016Updated 9 years ago
- ☆195Dec 1, 2016Updated 9 years ago
- A network library for client/server games written in C++☆2,665Nov 20, 2025Updated 4 months ago
- Methods to create a sphere mesh☆271Apr 7, 2020Updated 6 years ago
- ambient occlusion baking tool☆249Apr 23, 2019Updated 6 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆807Jun 23, 2022Updated 3 years ago