tommyettinger / IsoVoxel
Generates isometric pixel art from MagicaVoxel .vox files
☆345Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for IsoVoxel
- A collection of MagicaVoxel palettes.☆115Updated 8 years ago
- A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.☆626Updated last week
- ☆97Updated 5 years ago
- Generate a voxel shader (for MagicaVoxel) from a custom CA rule☆178Updated 5 years ago
- This is the official repositiory for VoxelShop☆350Updated 2 years ago
- ☆816Updated 6 years ago
- Shaders for MagicaVoxel including Terrain Generator, Game of Life, Waterflow Simulator, Progressive Flood Shader etc.☆210Updated 2 years ago
- Blender import script for MagicaVoxel .vox format as cube primitives.☆227Updated 2 years ago
- Unity3D plugin for MagicaVoxel's vox format.☆198Updated 6 years ago
- Repository for magica voxel shaders.☆115Updated 2 years ago
- A Blender add-on for building tile based low-poly scenes with paint/map editor like tools☆1,055Updated last year
- Voxel shader (for MagicaVoxel) to generate pseudofractals volumes☆94Updated 4 years ago
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆130Updated 5 years ago
- JavaScript procedural sprite generator☆594Updated 3 years ago
- ☆87Updated 8 years ago
- Re-implementation of presskit() as a static site generator☆315Updated last year
- Texture synthesis from examples☆962Updated 2 years ago
- Limited color palettes by DawnBringer in various formats.☆135Updated 2 years ago
- Bayer matrix dithering in GLSL☆205Updated 10 years ago
- Bitmap generation from a single example with convolutions and MCMC☆742Updated 2 years ago
- Sprite generator☆99Updated 3 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆208Updated 5 years ago
- A simple cross-platform dialogue graph editor.☆340Updated 8 years ago
- A port of the PixelSpriteGenerator to C# for use with the Unity3D game engine☆126Updated 8 years ago
- Tool for convert files into Magicavoxel file☆445Updated last year
- Make normal maps for 2D art☆146Updated 5 years ago
- Procedural city generation demo☆211Updated 3 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆276Updated 7 years ago