KdotJPG / OpenSimplex2
Successors to OpenSimplex Noise, plus updated OpenSimplex.
☆559Updated 7 months ago
Related projects: ⓘ
- Modular node graph based noise generation library using SIMD, C++17 and templates☆992Updated 2 weeks ago
- Procedural Hydrology / River / Lake Simulation☆606Updated last year
- Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go☆2,720Updated last week
- C++ SIMD Noise Library☆606Updated 3 years ago
- A Perlin's Simplex Noise C++ Implementation (1D, 2D, 3D)☆317Updated 3 years ago
- MSDF font atlas generator☆776Updated 3 months ago
- Various versions of Perlin noise (C and C++)☆175Updated last year
- Bitmap generation from a single example with convolutions and MCMC☆740Updated 2 years ago
- Texture synthesis from examples☆957Updated 2 years ago
- An implementation of Wave Function Collapse with a focus on performance.☆397Updated 2 years ago
- Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.☆25Updated 7 months ago
- This repo has been migrated to https://code.larus.se/lmas/opensimplex☆238Updated 4 months ago
- Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.☆261Updated last year
- DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other …☆456Updated 4 months ago
- free and open source voxel art tools - editor, thumbnailer and format converter☆1,080Updated this week
- FastNoise C# Version☆365Updated 3 years ago
- C# Simplex Noise (1D, 2D, 3D). Supports arbitrary sizes and scales.☆160Updated 10 months ago
- Three Ways of Generating Terrain with Erosion Features☆803Updated last year
- Tiny OpenGL Wrapper / 3D Engine in C++☆1,011Updated last month
- a fractal noise algorithm most closely related to cellular noise algorithms such as worley noise☆263Updated last year
- ☆945Updated 8 months ago
- A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox fu…☆372Updated 3 weeks ago
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆130Updated 5 years ago
- ☆330Updated last month
- 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation☆353Updated last year
- Model synthesis is a technique for generating 2D and 3D shapes from examples.☆156Updated 6 months ago
- An Introduction to Raymarching☆952Updated 3 years ago
- Generates isometric pixel art from MagicaVoxel .vox files☆344Updated last year
- Simple C++ implementatoin of particle-based hydraulic erosion on a square grid☆97Updated 4 years ago
- A procedural function that generates dendritic patterns and is locally computable.☆74Updated last year