shaunlebron / blinky
Exploring peripheral vision in games (using Quake)
☆697Updated 6 years ago
Alternatives and similar repositories for blinky:
Users that are interested in blinky are comparing it to the libraries listed below
- A very simple example of how shaders in OpenGL can be used, to color Objects or map a texture on some triangles.☆238Updated 9 years ago
- Voxel Quest Isometric Small (No Large Files)☆284Updated 8 years ago
- First version of the Voxel Quest engine (isometric)☆360Updated 8 years ago
- WebGL 2D Light Transport☆571Updated 2 years ago
- Immersive first-person parkour in a surreal, physics-driven voxel world.☆570Updated 3 years ago
- Micro simple Rasterizer in a single C++11 header file.☆346Updated 6 years ago
- The Yamagi Quake II client (+pathtracing)☆162Updated 4 years ago
- Hopefully updated status of all my github repositories☆347Updated 5 years ago
- GLIntercept is a OpenGL function call interceptor for Windows that will intercept and log all OpenGL calls☆529Updated 2 years ago
- Non-euclidean GPU Raytraced Game☆651Updated 2 years ago
- Shamus Young's procedural city project☆360Updated 4 years ago
- a 3D sculpting application☆500Updated 6 years ago
- WipEout (PSX) Model Viewer in WebGL/Three.js☆535Updated 2 weeks ago
- Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision☆339Updated 8 years ago
- OpenGL capture / playback debugger.☆1,426Updated 7 years ago
- Water-Simulation with real time specular reflection on the waters surface. The reflection is implemented in GLSL and runs on the GPU and …☆153Updated 9 years ago
- Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.☆268Updated 9 years ago
- phong shading tutorial with glslify☆464Updated 9 years ago
- ☆772Updated 4 years ago
- A GPU-powered image editor (in the making)☆374Updated 4 years ago
- Wired Logic - a pixel based logic simulator☆682Updated 2 years ago
- C99 heightmap utilities.☆478Updated 4 years ago
- Abandoned hybrid singleplayer/multiplayer shooter project formerly known as DECEIVER☆526Updated 5 years ago
- A read-only recreation of voxelquest from the snapshots☆147Updated 8 years ago
- Real-time path tracer VKPT integrated into q2pro Quake 2 client.☆957Updated 5 years ago
- Texture synthesis from examples☆976Updated 2 years ago
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,044Updated 2 years ago
- "Fabother World" an interpreter for Another World (Out of this world).☆873Updated 2 months ago
- High performance physically based renderer in C++11☆1,784Updated 3 years ago
- Dead Simple OpenCL☆430Updated 9 years ago