mosure / bevy_gaussian_splattingLinks
bevy gaussian splatting render pipeline plugin
☆182Updated last week
Alternatives and similar repositories for bevy_gaussian_splatting
Users that are interested in bevy_gaussian_splatting are comparing it to the libraries listed below
Sorting:
- Splatter is a WebGPU based gaussian splatting engine written in Rust☆70Updated last year
- GPU scientific computing on every platform☆105Updated 2 weeks ago
- ☆168Updated 2 weeks ago
- Gaussian splatting in rust with wgpu☆19Updated last year
- a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)☆52Updated 2 years ago
- Native Rust USD library☆47Updated 9 months ago
- A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.☆219Updated 6 months ago
- A plugin to use the kajiya renderer with bevy☆114Updated 2 years ago
- A portable and modular superset of WGSL☆150Updated last month
- Egui gui integration with winit and vulkano☆87Updated last month
- 3d transformation gizmo☆258Updated 3 weeks ago
- 3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust☆171Updated last month
- Cloth engine for Bevy☆98Updated 5 months ago
- Bevy plugin for procedural modelling, inspired by [Blender's geometry nodes]☆87Updated 3 months ago
- An all-in-one 3D modelling library, written in Rust☆68Updated 3 months ago
- Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading☆446Updated 2 weeks ago
- WebGPU/wgpu Radix Key-Value Sort☆33Updated 10 months ago
- A fast isosurface extraction algorithm.☆120Updated 5 months ago
- Simple profiler scopes for wgpu using timer queries☆109Updated last month
- 🦀 Rust crate for manipulating OpenVDB files☆59Updated 5 months ago
- A Realtime Path Tracer for Bevy.☆365Updated 2 years ago
- Shaders and other small Bevy examples☆203Updated last week
- Polyline Rendering for Bevy☆190Updated last month
- NURBS curve / surface modeling library for Rust.☆127Updated this week
- A 3d gizmo for transforming entities in Bevy.☆167Updated 3 weeks ago
- An integration to render with Vello in the Bevy game engine.☆199Updated this week
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆174Updated last month
- App compute plugin for Bevy☆99Updated last month
- Bevy plugin for hot-building and hot-reloading rust-gpu shaders.☆132Updated last year
- An inverse kinematics plugin for the Bevy engine☆126Updated 2 weeks ago