An integration to render vector graphics with Vello in the Bevy game engine.
☆269Mar 11, 2026Updated last week
Alternatives and similar repositories for bevy_vello
Users that are interested in bevy_vello are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ergonomic reactive Bevy UI library powered by FRP signals☆188Feb 11, 2026Updated last month
- A library for rendering vector shapes using the Bevy game engine☆445Feb 23, 2026Updated last month
- ☆110Feb 4, 2025Updated last year
- Pathfinding on NavMeshes for Bevy☆456Feb 9, 2026Updated last month
- Blazingly fast retained layout engine for Bevy ECS.☆895Feb 24, 2026Updated 3 weeks ago
- A reactive UI framework for Bevy☆194Aug 27, 2025Updated 6 months ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆56Jul 13, 2025Updated 8 months ago
- Backend agnostic motion graphics creation framework.☆312Mar 8, 2026Updated 2 weeks ago
- Fine-grained reactivity framework for Bevy.☆124Mar 3, 2025Updated last year
- A bevy plugin for panning orthographic cameras☆224Feb 28, 2026Updated 3 weeks ago
- Pathfinding using Polyanya☆479Updated this week
- General purpose 2D lighting for the Bevy game engine.☆286Mar 5, 2026Updated 2 weeks ago
- A straightforward stateful input manager for the Bevy game engine.☆912Feb 26, 2026Updated 3 weeks ago
- An integration to render SVG files with Vello.☆49Jan 29, 2026Updated last month
- ☆125Aug 14, 2025Updated 7 months ago
- Cross-platform ergonomic abstractions for async programming in Bevy.☆87Jan 29, 2026Updated last month
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆302Jan 6, 2026Updated 2 months ago
- Real-time wgsl visualisation tooling for educating oneself in the art of shader programming☆656Mar 4, 2026Updated 2 weeks ago
- Draw 2D shapes in Bevy☆806Jan 14, 2026Updated 2 months ago
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,301Updated this week
- Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender☆819Mar 5, 2026Updated 2 weeks ago
- Picking and pointer events for Bevy☆843Mar 4, 2025Updated last year
- Bevy plugin for a simple single-line text input widget.☆122Feb 6, 2026Updated last month
- Tweening animation plugin for the Bevy game engine.☆536Jan 31, 2026Updated last month
- A Bevy plugin to use Kira for game audio☆423Jan 14, 2026Updated 2 months ago
- A server-authoritative replication crate for Bevy.☆581Updated this week
- A Bevy CLI tool and linter.☆357Mar 16, 2026Updated last week
- 📜 A plugin for Bevy that allows you to write some of your game or application logic in a scripting language.☆162Mar 7, 2026Updated 2 weeks ago
- Real-time procedural generation of maps, textures, terrain, planets and more!☆125Oct 8, 2025Updated 5 months ago
- Bevy plugin for procedural modelling, inspired by [Blender's geometry nodes]☆93Feb 25, 2025Updated last year
- A procedural sky plugin for bevy☆302Jan 19, 2026Updated 2 months ago
- ECS-driven 2D and 3D physics engine for the Bevy game engine.☆2,838Updated this week
- Collection of generic asset loaders for common file formats☆260Updated this week
- A hot reload system for the Bevy game engine☆223May 3, 2025Updated 10 months ago
- Event listening, bubbling, and callbacks☆183Mar 4, 2025Updated last year
- A networking library to make multiplayer games for the Bevy game engine☆946Mar 16, 2026Updated last week
- Hierarchical opacity for bevy.☆13Jan 14, 2026Updated 2 months ago
- Customizable Performance/Debug Overlay for Bevy UI☆233May 20, 2025Updated 10 months ago
- Bevy plugin helping with asset loading and organization☆654Mar 16, 2026Updated last week