microsoft / Simplygon-API-Examples
Source code for the Simplygon API examples
☆48Updated this week
Alternatives and similar repositories for Simplygon-API-Examples:
Users that are interested in Simplygon-API-Examples are comparing it to the libraries listed below
- Source code for the Simplygon integrations in Autodesk 3ds Max and Maya☆44Updated last week
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated 8 months ago
- A reference GLSL implementation of the VRayMtl material☆28Updated 8 months ago
- ☆76Updated 4 years ago
- Seamlessly erase seams from your favorite 3D models.☆120Updated 4 months ago
- Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments☆51Updated 6 years ago
- Real-time mesh skinning with DDM implemented in Unity 2020.3.13.☆26Updated 3 years ago
- This repository contains all our publicly available documentation.☆13Updated 6 years ago
- GPU Texture Baking Tool☆113Updated 6 years ago
- Tangent space calculator for Houdini☆38Updated 7 years ago
- ☆21Updated 3 years ago
- ☆29Updated 7 years ago
- ☆39Updated 2 years ago
- Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Univ…☆31Updated 5 years ago
- Spherical Harmonics expository paper (undergrad) and implementation.☆15Updated 5 years ago
- My personal collection of Houdini HDAs☆63Updated 5 years ago
- ☆41Updated 9 years ago
- GPU 3D SDF generator using DirectX 11 compute shader☆63Updated 2 years ago
- A *.fbx parser that uses FBX SDK to parse FBX files and reconstructs the FBX model on OpenGL.☆55Updated 6 years ago
- Automatic UV Unwrapping Library for Dust3D☆86Updated 4 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆65Updated 5 years ago
- 图形学随笔☆47Updated 2 years ago
- Implementation of the "A Constraint-based Formulation of Stable Neo-Hookean Materials" paper in UE5☆42Updated 3 years ago
- ☆36Updated 6 years ago
- Texture2D Array☆45Updated 5 years ago
- An imposter generator for UE4. Based on https://github.com/ictusbrucks/ImpostorBaker. Completely refactored and rewritten in C++ with rea…☆40Updated last year
- Houdini's glTF integration☆47Updated last year
- Maya glTF 2.0 Exporter☆44Updated 5 years ago
- UE4 project for arbitrary image stylization using NNEngine☆23Updated 4 months ago