microsoft / Simplygon-DCC-Integrations
Source code for the Simplygon integrations in Autodesk 3ds Max and Maya
☆43Updated 2 months ago
Alternatives and similar repositories for Simplygon-DCC-Integrations:
Users that are interested in Simplygon-DCC-Integrations are comparing it to the libraries listed below
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated 8 months ago
- ☆55Updated 2 months ago
- Maya .Net Wizards for Visual Studio☆36Updated 3 years ago
- Maya plugin development introduction☆26Updated 6 years ago
- Toolkit Integration in Epic's Unreal engine☆62Updated 6 months ago
- Maya-dx11Shader-Sample☆22Updated 10 years ago
- Simplified version of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0 made by hogjonny☆16Updated 6 years ago
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆66Updated last month
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆33Updated 5 years ago
- Source code for the Simplygon API examples☆48Updated 2 months ago
- ☆23Updated 4 years ago
- Universal Scene Description SdfFileFormat plugin for Autodesk FBX☆108Updated last year
- A Maya tool for editing and translating normals☆20Updated 6 years ago
- ☆87Updated 10 months ago
- Tools for generating SDF from textures in Unreal Engine☆65Updated 11 months ago
- Integrate Python Qt Framework into UE4☆90Updated 2 years ago
- 3ds Max Learning Path☆65Updated 5 years ago
- Maya tool to export vertex animation as textures and use them in vertex shaders.☆75Updated 7 years ago
- A Gui for the Substance Designer Tools☆25Updated 6 years ago
- A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0☆32Updated 2 years ago
- Various MaxScripts and plugins created from 2001 - 2008☆95Updated 7 years ago
- Substance Designer shader for 1-1 parity with UE4 viewport☆28Updated 3 years ago
- Python Editor for unreal engine☆26Updated 4 years ago
- A extension module for UE4 ControlRig☆21Updated 4 years ago
- UE 4 TAPython Default Resources. Include menu and demo tools created by TAPython(Chameleon Tools)☆20Updated last week
- Maya plugin for baking vertex animation to texture☆20Updated 3 years ago
- My personal collection of Houdini HDAs☆63Updated 5 years ago
- cartoon plugins for unreal engine☆82Updated 3 years ago
- ☆22Updated 2 years ago
- Unreal Engine 4 package that adds wrinkles on your character's face during the animation.☆31Updated 3 years ago