libcg / grvkLinks
Vulkan-based Mantle API implementation
☆238Updated 6 months ago
Alternatives and similar repositories for grvk
Users that are interested in grvk are comparing it to the libraries listed below
Sorting:
- D3D9/11 but it runs natively on Linux!☆409Updated 3 years ago
- A d3d9 and d3d10 to d3d11 translation layer.☆266Updated 6 years ago
- ☆199Updated last year
- Build Gallium Nine support on top of an existing WINE installation☆301Updated last year
- ☆22Updated 10 months ago
- Direct3D 9 to Direct3D 11 converter☆84Updated 7 years ago
- Direct3D 8 to Vulkan translation for DXVK! Merged into dxvk: https://github.com/doitsujin/dxvk☆506Updated last month
- Core OpenGL over Vulkan☆115Updated last year
- Froggyfied custom emojies and logos☆34Updated last year
- Little helper to run Steam apps under Proton with a GDB debugger☆25Updated 3 years ago
- Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-…☆107Updated 10 months ago
- A serialization format for various persistent Vulkan object types.☆698Updated 3 weeks ago
- Experimental implementation of AGS D3D11 extensions for DXVK☆68Updated 5 years ago
- evaluating cpu overhead of vulkan drivers☆99Updated last week
- Force anisotropy, mip LOD Bias, VSYNC and limit frame rate for Vulkan-driven games.☆41Updated 6 years ago
- DXIL conversion to SPIR-V for D3D12 translation libraries☆214Updated 2 weeks ago
- dxvk tree containing branches used by Proton☆437Updated last week
- Vulkan benchmark☆220Updated 2 months ago