megumumpkin / Muramasa-Blender-SDK
Addon for WickedEngine-Demo game development
☆11Updated last year
Alternatives and similar repositories for Muramasa-Blender-SDK:
Users that are interested in Muramasa-Blender-SDK are comparing it to the libraries listed below
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 2 years ago
- HevEn is a small FPS/TPS game engine (for test purposes)☆14Updated 6 years ago
- A Gem (+Demo Project) for O3DE. Provides Volumetric Cloudscapes rendering☆18Updated 3 weeks ago
- An open source, cross platform game engine written in C++ with Vulkan API rendering backend☆10Updated this week
- Verus Engine is a modern 3D game engine.☆39Updated 2 months ago
- RavEngine sample programs☆32Updated this week
- A fully-fledged game made in Wicked Engine!☆25Updated last year
- CSG Editor made in C#☆23Updated 2 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆73Updated 4 years ago
- Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now☆10Updated 9 months ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆14Updated 2 years ago
- Cranberry Game Engine is my Personal hobby game engine☆11Updated 7 months ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- directx11 renderer☆32Updated 2 years ago
- Open source reimplementation of the Tomb Raider Level Editor Runtime.☆21Updated 3 weeks ago
- A 3D Graphic API Library☆19Updated last week
- Glory is a modular Game Engine currently in development.☆17Updated this week
- [EU5 Plugin] A fork of UnrealImGui which is an UE4 implementation of Dear ImGui library. This fork is ment to expose main ImGui functiona…☆18Updated 2 years ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆28Updated 2 years ago
- Demonstrates how to use CMake to include Jolt Physics in your own project☆27Updated 3 months ago
- Automatically exported from code.google.com/p/idtech4cdk☆11Updated 9 years ago
- Go-To Example for Unreal Engine 4 Modding Support☆11Updated 6 years ago
- Replication of the amazing Grass/Foliage Rendering in Ghost of Tsushima☆15Updated last year
- FraggingFree dhewm3 SDK☆10Updated last year
- simple visualizer for rapid prototyping☆13Updated last year
- A Premake script for generating Visual Studio projects for ioquake3☆24Updated 4 years ago
- ☆13Updated 8 months ago
- C++ 3D Engine built with Vulkan☆21Updated 3 months ago
- Visual shader editor for Lumix Engine☆11Updated 2 months ago
- A screen space ambient occlusion (SSAO) algorithm☆9Updated 5 years ago