kosua20 / herebedragonsLinks
A basic 3D scene implemented with various engines, frameworks or APIs.
☆1,831Updated 5 months ago
Alternatives and similar repositories for herebedragons
Users that are interested in herebedragons are comparing it to the libraries listed below
Sorting:
- 3D using bitblting in Windows.☆263Updated 2 years ago
- A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.☆2,257Updated this week
- the thin c++ game engine☆1,589Updated 4 years ago
- 3D C++ Game Engine - yet another open source game engine☆3,735Updated this week
- A tiny software graphics and game engine☆793Updated 5 years ago
- System Shock (PowerMac version / Official GPL Release)☆1,453Updated 7 years ago
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,048Updated 2 years ago
- Markdown source for Michael Abrash's Graphics Programming Black Book☆4,701Updated 2 years ago
- A small, portable and extensible C++ 3D coding framework☆2,056Updated 2 years ago
- Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C☆888Updated 4 years ago
- A modern open source rendering engine for animation and visual effects☆2,269Updated 2 months ago
- Abandoned hybrid singleplayer/multiplayer shooter project formerly known as DECEIVER☆524Updated 6 years ago
- a list of graphic programming resources☆1,835Updated 4 years ago
- High performance physically based renderer in C++11☆1,810Updated 3 years ago
- An OpenGL RTS game engine written in C☆2,730Updated 4 months ago
- c++ toolkit for rapid development of live graphical apps and games☆1,717Updated 2 years ago
- a 3D sculpting application☆503Updated 7 years ago
- Modern C++14 library for the development of real-time graphical applications☆1,758Updated 5 years ago
- Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.☆272Updated 9 years ago
- A very simple example of how shaders in OpenGL can be used, to color Objects or map a texture on some triangles.☆239Updated 9 years ago
- A brief computer graphics / rendering course☆2,403Updated 2 years ago
- Lunar lander type game with computational fluid dynamics☆672Updated last year
- Compact cycle-accurate NES emulator☆1,514Updated last month
- First version of the Voxel Quest engine (isometric)☆360Updated 9 years ago
- The source code and content of Open.GL.☆1,092Updated 3 years ago
- 486 lines of C++: old-school FPS in a weekend☆1,982Updated 6 years ago
- Voxel Quest Isometric Small (No Large Files)☆289Updated 9 years ago
- Ion☆1,421Updated 3 years ago
- Exploring peripheral vision in games (using Quake)☆703Updated 7 years ago
- A program to generate isometric graphics from elevation data☆355Updated last year