Procedural Noise Shader Routines compatible with WebGL
☆2,954Nov 15, 2024Updated last year
Alternatives and similar repositories for webgl-noise
Users that are interested in webgl-noise are comparing it to the libraries listed below
Sorting:
- GLSL procedural noise functions compatible with WebGL☆574Apr 27, 2025Updated 10 months ago
- A node.js-style module system for GLSL!☆2,278Jun 29, 2022Updated 3 years ago
- webgl-noise shaders ported to work with glslify☆399Dec 27, 2015Updated 10 years ago
- Effects composer for three.js☆1,084May 26, 2024Updated last year
- THREE.JS Buffer Animation System☆1,051Jan 14, 2023Updated 3 years ago
- Step-by-step guide through the abstract and complex universe of Fragment Shaders.☆6,785Updated this week
- Robert Penner's easing functions in GLSL, available as a module for glslify.☆464Jul 18, 2020Updated 5 years ago
- LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibil…☆3,288Feb 25, 2026Updated last week
- A post processing library for three.js.☆2,727Feb 21, 2026Updated last week
- Mesh replacement for THREE.Line☆2,313Mar 22, 2024Updated last year
- glsl photoshop blending modes. glslify formatted.☆1,106Jun 23, 2022Updated 3 years ago
- A workshopper for GLSL shaders and graphics programming☆4,404Mar 20, 2021Updated 4 years ago
- Optimized GPU noise functions and utilities☆373Apr 8, 2014Updated 11 years ago
- optimized single-pass blur shaders for GLSL☆738Jun 13, 2016Updated 9 years ago
- Console-based GLSL Sandbox for 2D/3D shaders☆5,196Feb 21, 2026Updated last week
- 👑 Functional WebGL☆5,531Updated this week
- Minimal WebGL Library☆4,439Apr 13, 2025Updated 10 months ago
- Javascript 2D Perlin & Simplex noise functions☆1,697Nov 2, 2022Updated 3 years ago
- Simple WebGL Fragment Shader Editor☆2,572Jan 12, 2023Updated 3 years ago
- A Tiny WebGL helper Library☆2,961Oct 13, 2025Updated 4 months ago
- ☆155Sep 28, 2022Updated 3 years ago
- KodeLife shader sketches I wrote while commuting☆643Nov 17, 2018Updated 7 years ago
- Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.☆310Mar 7, 2023Updated 2 years ago
- Simple tool to load GLSL shaders on HTML Canvas using WebGL☆2,219Jul 19, 2023Updated 2 years ago
- Stylized Wireframe Rendering in WebGL☆749Sep 27, 2017Updated 8 years ago
- renders BMFont files in ThreeJS with word-wrapping☆808Mar 22, 2022Updated 3 years ago
- The polygon shredder that takes many cubes and turns them into confetti☆865Dec 15, 2016Updated 9 years ago
- Javascript Matrix and Vector library for High Performance WebGL apps☆5,653Aug 9, 2025Updated 6 months ago
- A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine (see README)☆868Nov 1, 2022Updated 3 years ago
- A fast simplex noise implementation in Javascript / Typescript.☆1,813Jul 26, 2024Updated last year
- An image effects library for JavaScript using WebGL☆3,438Oct 23, 2023Updated 2 years ago
- Looperepool☆962Nov 4, 2019Updated 6 years ago
- A minimal WebGL 2 rendering library☆802Jan 7, 2023Updated 3 years ago
- Set of experiments and extensions to THREE.js.☆809Jan 22, 2026Updated last month
- a list of graphic programming resources☆1,842Dec 30, 2020Updated 5 years ago
- Short and easy to understand samples demonstrating WebGL 2 features☆1,035Nov 10, 2021Updated 4 years ago
- The sequel to shader-school: Learn the WebGL API☆1,504Apr 6, 2024Updated last year
- Multi-channel signed distance field generator☆4,689Feb 23, 2026Updated last week
- Renders sky colors with Rayleigh and Mie scattering.☆629May 20, 2020Updated 5 years ago