mattdesl / glsl-cornell-boxView external linksLinks
the cornell box raymarched in GLSL, for tests
☆14Apr 5, 2015Updated 10 years ago
Alternatives and similar repositories for glsl-cornell-box
Users that are interested in glsl-cornell-box are comparing it to the libraries listed below
Sorting:
- Generate 3d box geometry☆10Jan 5, 2016Updated 10 years ago
- gets a plane's normal from 3 points☆12Nov 15, 2015Updated 10 years ago
- creates a picking ray for a 2D/3D camera☆11May 15, 2015Updated 10 years ago
- test a shader's gl_FragColor output on a 1x1 canvas☆18May 13, 2016Updated 9 years ago
- Streaming HDR image format reading module for node.js☆13Oct 29, 2017Updated 8 years ago
- gamma-to-linear convenience utilities☆16May 17, 2015Updated 10 years ago
- whether a picking ray intersects with a plane☆18May 15, 2015Updated 10 years ago
- Renders a simplicial complex to a list of polygons in SVG☆26Mar 22, 2014Updated 11 years ago
- A common interface for 3D cameras☆11Jan 30, 2015Updated 11 years ago
- Takes a list of vertices and faces, giving you back an array of individual triangles.☆11Nov 18, 2015Updated 10 years ago
- Applies one iteration of Loop's algorithm to a triangular mesh☆12Mar 12, 2015Updated 10 years ago
- A camera with input hooks for basic 3D projects☆35Jan 11, 2019Updated 7 years ago
- all the WebGL 1.0 constants☆15May 24, 2015Updated 10 years ago
- OpenGL and C++14 game engine that loads glTF 2.0☆13Apr 26, 2019Updated 6 years ago
- faux ASCII post-processing effect in GLSL☆31Apr 5, 2015Updated 10 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Mar 5, 2019Updated 6 years ago
- Using monte carlo path tracing method to render the famous CornellBox.☆10Feb 19, 2017Updated 8 years ago
- Renders text to a WebGL texture☆19Dec 7, 2017Updated 8 years ago
- Creates a ring cut into piece in 3d space.☆27Mar 5, 2015Updated 10 years ago
- approximate face normal in the fragment shader☆29May 4, 2015Updated 10 years ago
- a high-level ray picking helper for 3D intersection☆19Feb 7, 2017Updated 9 years ago
- Quantizes vertices to any bit precision☆14Mar 2, 2015Updated 10 years ago
- It serializes http.ClientRequest as curl(1) command string☆38Nov 22, 2013Updated 12 years ago
- perturb normal from a normal map☆36Aug 22, 2018Updated 7 years ago
- list of 2D and 3D mesh modules☆14Nov 28, 2015Updated 10 years ago
- Creates a 2d chevron type shape in 3d space.☆14Mar 5, 2015Updated 10 years ago
- Invert a matrix in GLSL☆35Oct 10, 2014Updated 11 years ago
- Convenient and efficient B-splines.☆21Jul 10, 2015Updated 10 years ago
- unproject 2D point to 3D coordinate☆21May 14, 2015Updated 10 years ago
- a simple crosshatch effect for 2D scenes☆14Apr 5, 2015Updated 10 years ago
- The Stanford bunny☆19Oct 8, 2013Updated 12 years ago
- a high level "sprite" batch☆37Nov 10, 2015Updated 10 years ago
- Captures mouse events on an element and translates them to trackball-like motion.☆19Aug 23, 2018Updated 7 years ago
- A 3D engine created from scratch in WebGL☆19Aug 3, 2020Updated 5 years ago
- Strict TypeScript definitions for WebGL 1 & 2.☆16Dec 12, 2022Updated 3 years ago
- Wavefront OBJ parser☆19Mar 22, 2016Updated 9 years ago
- A micro-kernel operating system based on the Barrelfish CPU-driver.☆21Mar 6, 2018Updated 7 years ago
- Creates a 2d arc in 3d space☆38Feb 2, 2016Updated 10 years ago
- transpiles GLSL tokens from v100 to v300 es☆40Feb 25, 2016Updated 9 years ago