Renders a simplicial complex to a list of polygons in SVG
☆27Mar 22, 2014Updated 11 years ago
Alternatives and similar repositories for svg-3d-simplicial-complex
Users that are interested in svg-3d-simplicial-complex are comparing it to the libraries listed below
Sorting:
- Generate 3d box geometry☆10Jan 5, 2016Updated 10 years ago
- Takes a list of vertices and faces, giving you back an array of individual triangles.☆11Nov 18, 2015Updated 10 years ago
- the cornell box raymarched in GLSL, for tests☆15Apr 5, 2015Updated 10 years ago
- Draws static indexed geometry in WebGL☆13May 24, 2016Updated 9 years ago
- test a shader's gl_FragColor output on a 1x1 canvas☆18May 13, 2016Updated 9 years ago
- Progressive triangle streams☆22Nov 11, 2014Updated 11 years ago
- The Stanford bunny☆19Oct 8, 2013Updated 12 years ago
- Generates icosphere meshes of varying levels of complexity☆38Nov 20, 2014Updated 11 years ago
- A 3D spherical coordinates camera with inertia☆37Apr 26, 2018Updated 7 years ago
- WebGL texture wrapper☆57Nov 21, 2016Updated 9 years ago
- Exact polygon boolean operations☆20Jul 1, 2015Updated 10 years ago
- Shadow mapping in WebGL using an off-screen frame buffer☆11Jul 27, 2017Updated 8 years ago
- Find a bounding box for a set of points☆24Sep 30, 2015Updated 10 years ago
- Multilinear interpolation for ndarrays☆16Nov 1, 2023Updated 2 years ago
- Applies a colormap to an ndarray☆14Aug 13, 2018Updated 7 years ago
- gets a plane's normal from 3 points☆12Nov 15, 2015Updated 10 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Aug 20, 2015Updated 10 years ago
- Transpose a matrix in GLSL☆11Oct 10, 2014Updated 11 years ago
- A camera with input hooks for basic 3D projects☆35Jan 11, 2019Updated 7 years ago
- Clean up messy planar straight line graphs☆48Jan 12, 2017Updated 9 years ago
- Iterative mesh refinement☆80Oct 20, 2015Updated 10 years ago
- Simplicial-complex-like geometry builder backed by typed arrays☆14Sep 19, 2025Updated 5 months ago
- WebGL buffer wrapper☆24Jun 11, 2015Updated 10 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Mar 5, 2019Updated 7 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Jun 30, 2016Updated 9 years ago
- Fills an ndarray with a function☆20Jun 14, 2018Updated 7 years ago
- Draws axes for plots☆23May 15, 2024Updated last year
- Manage multiple hyperdrive instances [ DEPRECATED - More info on active projects and modules at https://dat-ecosystem.org/ ]☆12Jan 6, 2022Updated 4 years ago
- 2D heatmaps☆14Jan 28, 2021Updated 5 years ago
- approximate face normal in the fragment shader☆29May 4, 2015Updated 10 years ago
- It serializes http.ClientRequest as curl(1) command string☆38Nov 22, 2013Updated 12 years ago
- a high-level ray picking helper for 3D intersection☆19Feb 7, 2017Updated 9 years ago
- creates a picking ray for a 2D/3D camera☆11May 15, 2015Updated 10 years ago
- Streaming HDR image format reading module for node.js☆13Oct 29, 2017Updated 8 years ago
- Lambertian diffuse lighting model for GLSL☆16Oct 12, 2014Updated 11 years ago
- list of 2D and 3D mesh modules☆14Nov 28, 2015Updated 10 years ago
- Take a transformation matrix like you're used to constructing with WebGL, and project arbitrary 3D points onto your 2D screen.☆22May 15, 2015Updated 10 years ago
- Path smoothing for vector valued input curves☆19Nov 1, 2022Updated 3 years ago
- gamma-to-linear convenience utilities☆16May 17, 2015Updated 10 years ago