OpenGL and C++14 game engine that loads glTF 2.0
☆13Apr 26, 2019Updated 6 years ago
Alternatives and similar repositories for kepler3d
Users that are interested in kepler3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Header only C++11 glTF 2.0 loader☆14Apr 26, 2019Updated 6 years ago
- ☆13Sep 19, 2023Updated 2 years ago
- ReplayKit screen broadcast by KSYLive_iOS☆15Nov 2, 2016Updated 9 years ago
- the cornell box raymarched in GLSL, for tests☆15Apr 5, 2015Updated 10 years ago
- Utilities and eXtensionS (UXS) library is a collection of useful (template) classes and functions developed upon standard C++ library☆11Updated this week
- Implementation of SSAO using OpenSceneGraph☆17Sep 21, 2016Updated 9 years ago
- XCTest category that adds some macros to help testing async calls☆26Oct 30, 2013Updated 12 years ago
- Render text with WebGL☆20May 6, 2024Updated last year
- osgPPU is an OpenSceneGraph NodeKit. It provides you with a graph based specification of a computation pipeline based on so called PostPr…☆22Sep 28, 2020Updated 5 years ago
- Example code for Learn WebAssembly published by Packt.☆23Jun 19, 2020Updated 5 years ago
- triangle is a tiny 3D render engine for learning 3D render technologies.☆13Apr 17, 2021Updated 4 years ago
- A SketchUp plugin automating export of models to OpenSceneGraph☆31Aug 1, 2024Updated last year
- ☆16Mar 15, 2023Updated 3 years ago
- Minimal Web API implementation in TypeScript for Godot/Unity game enegine☆17Sep 19, 2020Updated 5 years ago
- forked from https://gitorious.org/guichan/mainline☆20Sep 27, 2017Updated 8 years ago
- Multiplayer Game Platform built using the Cosmos SDK☆21Feb 25, 2022Updated 4 years ago
- 深度学习☆13Feb 16, 2023Updated 3 years ago
- ☆13Sep 7, 2013Updated 12 years ago
- A simple 3D WebGIS Application code set for the primary learners.☆12Apr 30, 2022Updated 3 years ago
- Lecture materials, exercises, and solutions for Machine Learning Nanodegree Udacity Connect Intensive☆10Mar 4, 2018Updated 8 years ago
- A toy OS written in javascript using ts2c and metalkit☆10Dec 16, 2019Updated 6 years ago
- For now, Illusion is a convenience layer on top of Vulkan. However, I plan to add more features as I progress in learning.☆14Nov 22, 2019Updated 6 years ago
- Packages to control joints via JointState and JointTrajectory messages☆18Dec 7, 2020Updated 5 years ago
- LuaJit binding to Golang☆12May 27, 2015Updated 10 years ago
- 基于cocos creator 2.2.2 版本带的cocos2d-x 进行二次开发 修复了大量的崩溃☆15Sep 18, 2020Updated 5 years ago
- OpenSceneGraph Qt application with Tree view of scenegraph☆25Sep 15, 2015Updated 10 years ago
- Strict TypeScript definitions for WebGL 1 & 2.☆16Dec 12, 2022Updated 3 years ago
- ☆14Mar 30, 2021Updated 4 years ago
- A simple, fast glTF model viewer.☆25Aug 6, 2017Updated 8 years ago
- Get your simple but strongly structured react native starter template☆13Sep 9, 2021Updated 4 years ago
- BatteryTech SDK and Game Engine☆13Apr 10, 2019Updated 6 years ago
- ☆12Mar 2, 2022Updated 4 years ago
- 一个iOS自动打包并发布到蒲公英的脚本☆24Jul 17, 2016Updated 9 years ago
- Springboot与Thymeleaf模板引擎整合☆13Sep 27, 2017Updated 8 years ago
- Instance-level Facial Attributes Editing (CVIU 2021)☆15Jul 19, 2022Updated 3 years ago
- ☆16Jul 21, 2022Updated 3 years ago
- LÖVE example of an animated 2D mesh☆15Aug 18, 2022Updated 3 years ago
- Godot Game Engine☆17Mar 4, 2018Updated 8 years ago
- osg plugin support gltf file☆30May 11, 2016Updated 9 years ago