A camera with input hooks for basic 3D projects
☆35Jan 11, 2019Updated 7 years ago
Alternatives and similar repositories for 3d-view-controls
Users that are interested in 3d-view-controls are comparing it to the libraries listed below
Sorting:
- A common interface for 3D cameras☆11Jan 30, 2015Updated 11 years ago
- the cornell box raymarched in GLSL, for tests☆15Apr 5, 2015Updated 10 years ago
- transforms a DOM element by string, matrix or components☆11Feb 27, 2016Updated 10 years ago
- a high level "sprite" batch☆37Nov 10, 2015Updated 10 years ago
- Path smoothing for vector valued input curves☆19Nov 1, 2022Updated 3 years ago
- Basic mesh rendering module☆25May 15, 2024Updated last year
- Renders a simplicial complex to a list of polygons in SVG☆26Mar 22, 2014Updated 11 years ago
- Mouse state change listener☆16Nov 27, 2016Updated 9 years ago
- Stream of consciousness programmed WebGL visualizations☆17May 8, 2017Updated 8 years ago
- Fixes holes in 3D meshes☆22Jun 3, 2017Updated 8 years ago
- Populate a <canvas> element with a font texture atlas☆26Feb 24, 2025Updated last year
- Exact polygon boolean operations☆20Jul 1, 2015Updated 10 years ago
- A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.☆51Jun 20, 2019Updated 6 years ago
- Allow to run build programs (such as running Python/Ruby/Node/etc scripts) from Brackets and display results in panel. It is possible to …☆20May 7, 2021Updated 4 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Aug 20, 2015Updated 10 years ago
- Saves WebGL context state☆17May 7, 2014Updated 11 years ago
- Takes a list of vertices and faces, giving you back an array of individual triangles.☆11Nov 18, 2015Updated 10 years ago
- project 3D point into 2D window space☆10May 14, 2015Updated 10 years ago
- Generate 3d box geometry☆10Jan 5, 2016Updated 10 years ago
- gets a plane's normal from 3 points☆12Nov 15, 2015Updated 10 years ago
- Basic camera interaction module☆13Sep 3, 2021Updated 4 years ago
- A module for getting the current mouse position on an element, designed for use in games and animations.☆15Aug 23, 2018Updated 7 years ago
- Camera controls for 2D scrolling, rotation and zooming☆12Nov 19, 2015Updated 10 years ago
- Simplicial-complex-like geometry builder backed by typed arrays☆14Sep 19, 2025Updated 5 months ago
- Generates icosphere meshes of varying levels of complexity☆38Nov 20, 2014Updated 11 years ago
- Renders text to a WebGL texture☆19Dec 7, 2017Updated 8 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Mar 5, 2019Updated 6 years ago
- MetaMask ZeroClient and backing iframe service☆12Apr 6, 2020Updated 5 years ago
- Draws static indexed geometry in WebGL☆13May 24, 2016Updated 9 years ago
- a soft gradient background in WebGL☆57Dec 17, 2015Updated 10 years ago
- a high-level ray picking helper for 3D intersection☆19Feb 7, 2017Updated 9 years ago
- Quantizes vertices to any bit precision☆14Mar 2, 2015Updated 11 years ago
- This module offers lathe and extrude components to aframevr☆11Jul 3, 2017Updated 8 years ago
- Boolean operations for planar straight line graphs☆14Jun 29, 2015Updated 10 years ago
- Completely reset the state of a WebGL context, deleting any allocated resources☆19Oct 26, 2014Updated 11 years ago
- Experimenting with hyperbolic grid generation and WebGL interfaces. That is all.☆12Feb 24, 2019Updated 7 years ago
- creates a picking ray for a 2D/3D camera☆11May 15, 2015Updated 10 years ago
- a simple HTML index through stream☆33Sep 16, 2016Updated 9 years ago
- Take a transformation matrix like you're used to constructing with WebGL, and project arbitrary 3D points onto your 2D screen.☆22May 15, 2015Updated 10 years ago