glslify / glsl-inverseLinks
Invert a matrix in GLSL
☆35Updated 10 years ago
Alternatives and similar repositories for glsl-inverse
Users that are interested in glsl-inverse are comparing it to the libraries listed below
Sorting:
- Given a signed distance function and ray, trace a scene to find the first point of intersection.☆37Updated 8 years ago
- perturb normal from a normal map☆36Updated 7 years ago
- transpiles GLSL tokens from v100 to v300 es☆40Updated 9 years ago
- Calculate SDF for image/bitmap/bw data☆54Updated 2 years ago
- WebGL framebuffer wrapper☆59Updated 8 years ago
- Generates a 3D lookAt matrix in GLSL☆29Updated 2 years ago
- Progressive encoding for 3D meshes☆64Updated 10 years ago
- Lambertian diffuse lighting model for GLSL☆16Updated 10 years ago
- approximate face normal in the fragment shader☆29Updated 10 years ago
- Vertex based ambient occlusion calculation for meshes☆57Updated 8 years ago
- A collection of modifiers and operations for distance field equations☆115Updated 4 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆171Updated 6 years ago
- ☆60Updated last year
- ☆161Updated 9 years ago
- This module implements a volumetric light scattering effect(godrays)☆201Updated 9 years ago
- generate spherical harmonics from a cubemap☆68Updated 8 years ago
- glsl function for making cosine palettes☆35Updated 9 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- emscripten port of GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.☆84Updated 10 years ago
- bitmap font rendering for stackgl☆70Updated 10 years ago
- r/w stream of glsl tokens☆51Updated 2 years ago
- pseudo-random 2D noise for glslify☆64Updated 10 years ago
- 3D Wavelet Rasterization☆30Updated 8 years ago
- blend mode 'overlay' for GLSL☆21Updated 10 years ago
- Minimalistic Immediate Mode GUI toolkit for WebGL☆84Updated 9 years ago
- Draws an antialiased grid along the X/Y/Z direction of a mesh.☆73Updated 6 years ago
- A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.☆51Updated 6 years ago
- WebGL2 Deferred Shading Demo☆185Updated 8 years ago
- WebGL stats☆28Updated 2 years ago
- Efficient webgl state management☆18Updated last year