vorg / primitive-cubeLinks
A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).
☆11Updated 6 years ago
Alternatives and similar repositories for primitive-cube
Users that are interested in primitive-cube are comparing it to the libraries listed below
Sorting:
- Linear interpolation between multiple arrays☆13Updated 4 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Updated 10 years ago
- Generate 3d box geometry☆10Updated 9 years ago
- Find a bounding box for a set of points☆24Updated 9 years ago
- A common interface for 3D cameras☆11Updated 10 years ago
- Quantizes vertices to any bit precision☆14Updated 10 years ago
- Mouse/touch-draggable first-person camera☆17Updated 9 years ago
- a high-level ray picking helper for 3D intersection☆19Updated 8 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 9 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 9 years ago
- test if a ray intersects an aabb in 3d space☆19Updated 9 years ago
- demo and documentation site for regl☆10Updated 9 years ago
- unproject 2D point to 3D coordinate☆21Updated 10 years ago
- gets a plane's normal from 3 points☆12Updated 9 years ago
- Generate a model matrix from position, scale, and rotation vectors.☆11Updated 8 years ago
- ray - quadtree intersection + traversal for 2d "voxels"☆17Updated 9 years ago
- experiments with http://regl.party☆11Updated 8 years ago
- list of 2D and 3D mesh modules☆14Updated 9 years ago
- Modular scene graph for composing and manipulating objects in a 3D scene.☆61Updated 8 years ago
- A rounded cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆16Updated 8 years ago
- Wavefront OBJ parser☆19Updated 9 years ago
- glslify transform that provides you with a cleaner module import/export syntax☆14Updated 9 years ago
- Extract a contour on a simplicial complex☆11Updated 4 years ago
- Basic command line tool that converts an OBJ file into a simplicial complex☆14Updated 6 years ago
- An alternative wrapper for orbit-camera that works independently of game-shell.☆21Updated 7 years ago
- Stream of consciousness programmed WebGL visualizations☆17Updated 8 years ago
- creates a picking ray for a 2D/3D camera☆11Updated 10 years ago
- Experimental ES6 WebGL engine☆76Updated 8 years ago
- Smallest/simplest possible means of using atob with both Node and browserify☆11Updated 6 years ago
- A camera for regl☆48Updated 5 years ago