imbcmdth / hdr
Streaming HDR image format reading module for node.js
☆13Updated 7 years ago
Alternatives and similar repositories for hdr:
Users that are interested in hdr are comparing it to the libraries listed below
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆34Updated 8 years ago
- Centers vertices around a point.☆11Updated 2 years ago
- Linear interpolation between multiple arrays☆13Updated 3 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- WebGL stats☆28Updated 2 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 4 years ago
- Extrudes a shape along a path☆28Updated 10 months ago
- glslify transform that provides you with a cleaner module import/export syntax☆14Updated 9 years ago
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20Updated 3 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- Applies one iteration of Loop's algorithm to a triangular mesh☆11Updated 9 years ago
- Compute mesh normals using angle weights☆22Updated 3 years ago
- blend mode 'overlay' for GLSL☆21Updated 10 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 8 years ago
- ☆22Updated 8 years ago
- 🎩 Create a magic getter/setter object for a given WebGLProgram's uniforms.☆18Updated 6 years ago
- approximate face normal in the fragment shader☆29Updated 9 years ago
- A rounded cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆16Updated 7 years ago
- r/w stream of glsl tokens☆51Updated last year
- ☆9Updated 2 years ago
- ☆35Updated 5 years ago
- A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.☆50Updated 5 years ago
- Transform geometry positions with a 4x4 transformation matrix.☆13Updated 9 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Updated 8 years ago
- transpiles GLSL tokens from v100 to v300 es☆40Updated 8 years ago
- test if a ray intersects an aabb in 3d space☆19Updated 9 years ago
- Read floating point values back from WebGL☆42Updated 10 years ago
- triangulates a series of 2D contours☆16Updated 5 years ago
- Calculate SDF for image/bitmap/bw data☆48Updated last year
- render simplicial complexes with ThreeJS☆29Updated 7 years ago