imbcmdth / hdrLinks
Streaming HDR image format reading module for node.js
☆13Updated 8 years ago
Alternatives and similar repositories for hdr
Users that are interested in hdr are comparing it to the libraries listed below
Sorting:
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 9 years ago
- blend mode 'overlay' for GLSL☆21Updated 10 years ago
- Linear interpolation between multiple arrays☆13Updated 4 years ago
- A rounded cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆16Updated 8 years ago
- Compute mesh normals using angle weights☆24Updated 4 years ago
- Centers vertices around a point.☆11Updated 2 years ago
- Transform geometry positions with a 4x4 transformation matrix.☆13Updated 9 years ago
- Reuse typed arrays☆76Updated 4 years ago
- ☆23Updated 8 years ago
- 🎩 Create a magic getter/setter object for a given WebGLProgram's uniforms.☆18Updated 7 years ago
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆34Updated 9 years ago
- transpiles GLSL tokens from v100 to v300 es☆40Updated 9 years ago
- ☆35Updated 6 years ago
- Extrudes a shape along a path☆28Updated last year
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 9 years ago
- Applies one iteration of Loop's algorithm to a triangular mesh☆12Updated 10 years ago
- test if a ray intersects an aabb in 3d space☆20Updated 10 years ago
- perturb normal from a normal map☆36Updated 7 years ago
- glslify transform that provides you with a cleaner module import/export syntax☆14Updated 9 years ago
- r/w stream of glsl tokens☆51Updated 2 years ago
- Vertex array object wrapper for WebGL☆26Updated 7 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Updated 6 years ago
- Smooth minimum functions for GLSL☆42Updated 10 years ago
- approximate face normal in the fragment shader☆29Updated 10 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 5 years ago
- Easily generate an irradiance environment map from an existing environment map.☆27Updated 7 years ago
- A browserify transform stream that optimizes your glslify shaders☆22Updated 11 years ago
- Generates a 3D lookAt matrix in GLSL☆29Updated 2 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- Calculate SDF for image/bitmap/bw data☆55Updated 2 years ago