Yanbing-Han / 2D-Gaussian-Splatting-ReproduceLinks
an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".
☆22Updated last year
Alternatives and similar repositories for 2D-Gaussian-Splatting-Reproduce
Users that are interested in 2D-Gaussian-Splatting-Reproduce are comparing it to the libraries listed below
Sorting:
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- repo for paper NeLF-Pro: Neural Light Field Probes☆81Updated 10 months ago
- RaNeuS☆76Updated 10 months ago
- ☆55Updated 7 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆93Updated 2 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆41Updated last year
- ☆29Updated 11 months ago
- My Modification to vanilla 3D Gaussians☆126Updated last year
- ☆54Updated 4 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 10 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆138Updated 6 months ago
- GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields☆83Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆103Updated 2 weeks ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆41Updated 10 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆99Updated 11 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 10 months ago
- Make 2DGS Great Again!☆54Updated 7 months ago
- Official Implementation of our ICCV 2023 paper: "DReg-NeRF: Deep Registration for Neural Radiance Fields"☆69Updated last year
- ☆33Updated last year
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆63Updated last month
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆49Updated 2 years ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆59Updated last month
- ☆47Updated 8 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆177Updated 2 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆53Updated last week
- ☆80Updated last year
- ☆26Updated 9 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆47Updated 5 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆86Updated 11 months ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆72Updated 5 months ago