Yanbing-Han / 2D-Gaussian-Splatting-Reproduce
an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".
☆23Updated last year
Alternatives and similar repositories for 2D-Gaussian-Splatting-Reproduce
Users that are interested in 2D-Gaussian-Splatting-Reproduce are comparing it to the libraries listed below
Sorting:
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 9 months ago
- ☆52Updated 6 months ago
- ☆49Updated 3 months ago
- RaNeuS☆76Updated 9 months ago
- Extensions for diff-gaussian-rasterization, with depth forward and backward pass, and 4th SH degree☆27Updated last year
- ☆29Updated 10 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆29Updated this week
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆37Updated 11 months ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- repo for paper NeLF-Pro: Neural Light Field Probes☆81Updated 8 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 8 months ago
- Make 2DGS Great Again!☆49Updated 6 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆57Updated 2 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆63Updated 2 months ago
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆75Updated 9 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆97Updated 9 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆46Updated 3 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆47Updated last month
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆91Updated last month
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆34Updated 2 weeks ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆71Updated 4 months ago
- ☆66Updated 7 months ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆63Updated last year
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆36Updated 5 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆97Updated 2 months ago
- ☆79Updated last year
- ☆31Updated last year
- ☆21Updated last year
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆73Updated 7 months ago