JMargevics / Unity-Texture-Packer
Pack any color data into texture channels.
☆25Updated last year
Alternatives and similar repositories for Unity-Texture-Packer:
Users that are interested in Unity-Texture-Packer are comparing it to the libraries listed below
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- An example of mesh deformation in Unity☆30Updated 3 years ago
- Port of the old Stylistic Fog Effect (Height fog + distance Fog) for Universal Render Pipeline☆10Updated 5 years ago
- ☆20Updated 3 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- Unity indirect GPU instancing & painting with culling and LODs in URP☆14Updated last year
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Updated 4 months ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆29Updated 5 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- Ambient lighting probe sampling☆43Updated 4 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- Generate VAT, NormalTex, Material, and Prefab from animated model.☆17Updated 2 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- Implements Material Instance capabilities like in Unreal Engine 4☆23Updated 3 years ago
- A simple solution to adding decals to a Unity Scene.☆14Updated 4 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 4 years ago
- ☆32Updated 2 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆31Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Unity URP: LOD crossfading test project☆21Updated 2 years ago
- Unity Plugin that adds the following features to timeline: (1) Frame Cutting and Insertion, (2) Timeline and Animation View Synchronizat…☆37Updated 2 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 5 years ago
- Ghost of Tsushima lantern system from the duels☆23Updated 4 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Stylized Procedural Skybox for Amplify Shader Editor☆19Updated 5 years ago
- A Lens Flare effect for Unity that doesn't require Physics.☆25Updated 4 years ago
- ☆25Updated 4 years ago
- Unity SDF generator for 2D images☆16Updated 2 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago