JMargevics / Unity-Texture-Packer
Pack any color data into texture channels.
☆23Updated 9 months ago
Related projects ⓘ
Alternatives and complementary repositories for Unity-Texture-Packer
- Sample implementation of mipmap fog using URP and ShaderGraph☆17Updated 4 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- 🖥 An example of LCD Display shader in URP.☆31Updated last year
- Medieval Town Generator for Unity☆40Updated 3 years ago
- ☆20Updated 3 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- ☆27Updated 3 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- Unity Plugin that adds the following features to timeline: (1) Frame Cutting and Insertion, (2) Timeline and Animation View Synchronizat…☆32Updated last year
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- PivotPainter tools and shaders for unity☆24Updated last year
- ☆21Updated 3 years ago
- Stylized Procedural Skybox for Amplify Shader Editor☆19Updated 5 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆32Updated 6 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- A tool that generates custom editors in Unity☆23Updated 5 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆25Updated 3 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 5 years ago
- Implementation of simple liquid wobble using Shader Graph in Unity☆19Updated 2 months ago
- Witcher 3 inspired wraith effect in Unity☆12Updated 4 years ago
- Keyframe Reducer in Unity☆23Updated last week
- ☆21Updated 5 years ago
- Generate VAT, NormalTex, Material, and Prefab from animated model.☆17Updated 2 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 5 years ago
- Helper to reassign a skinned mesh from one skeleton to another matching skeleton☆15Updated 5 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆22Updated last year