☆16Mar 9, 2026Updated last week
Alternatives and similar repositories for massive-unity-integration
Users that are interested in massive-unity-integration are comparing it to the libraries listed below
Sorting:
- Client, server, input prediction and automatic resimulation for Massive ECS.☆10Mar 9, 2026Updated last week
- An implementation of Kinematic Character Controller with Netick Networking☆16Nov 15, 2023Updated 2 years ago
- A MMORPG KIT's MMO server project written by using .NET8☆25Feb 1, 2026Updated last month
- M-x for Unity☆40Updated this week
- Spans for the whole memory range.☆18Mar 3, 2023Updated 3 years ago
- Simple, modern, code-only C# game engine!☆24Oct 30, 2024Updated last year
- Bitset-based ECS with rollbacks. C# library and Unity package.☆198Updated this week
- Prototype solution for level design visual scripting using Unity Engine☆15Aug 18, 2023Updated 2 years ago
- Deterministic prediction-rollback netcode library for Unity.☆46Apr 29, 2024Updated last year
- C# reactive library and set of tools for Unity development.☆22Mar 11, 2026Updated last week
- ☆48Jul 25, 2025Updated 7 months ago
- ☆13Jul 22, 2025Updated 8 months ago
- This tool is employed to swiftly detect unhandled errors occurring within Unity projects and to save detailed reports of these errors to …☆10Jan 2, 2024Updated 2 years ago
- A Minecraft Model Reader for Unity☆23Oct 17, 2024Updated last year
- A package which adds the ability to add metadata to assets in Unity☆17Nov 5, 2024Updated last year
- Configurable 32-bit and 64-bit fixed point math library.☆17Mar 7, 2026Updated 2 weeks ago
- Parallel reduction with unity compute shader☆13Aug 27, 2023Updated 2 years ago
- Single-thread implementation of k-means-clustering algorithm in C#. Should be easy to port to other languages.☆11Jan 23, 2022Updated 4 years ago
- Game builder (and automation) for Unity☆22Jan 5, 2026Updated 2 months ago
- ☆15Aug 8, 2021Updated 4 years ago
- High performance zero allocation array buffer (but unsafe)☆23Aug 22, 2025Updated 7 months ago
- Networking entities and load balancing with distributed server workers.☆30Nov 28, 2024Updated last year
- reactive ui framework for Unity based on UI Elements☆44Mar 4, 2025Updated last year
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆36Nov 5, 2024Updated last year
- Force Directed Graph tool using Unity Jobs System☆18Nov 16, 2024Updated last year
- ☆18Feb 10, 2026Updated last month
- 🍃 Assets and scripts for animating Unity objects.☆48Feb 24, 2026Updated 3 weeks ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆27Nov 22, 2023Updated 2 years ago
- Extended asset loader for Unity.☆18Jan 9, 2025Updated last year
- W3Rebuild☆20Jan 24, 2024Updated 2 years ago
- Solution of Unity instancing mesh render with GPU culling.☆35Mar 22, 2022Updated 4 years ago
- A networking framework for Unity.☆31Dec 4, 2023Updated 2 years ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆23May 21, 2025Updated 10 months ago
- A deformable object(softbody, cloth, rope) implemented in Unity3d, which uses PBD algorithm with Unity Jobs(ECS / DOTS) and has an extens…☆26Sep 2, 2024Updated last year
- Fast Terrain To Mesh Converter Generator for Unity. Terrain trees and details exporter. Floating meshes adjuster.☆42Feb 4, 2025Updated last year
- A fixed-point math library similar to unity.mathematics☆34Aug 7, 2025Updated 7 months ago
- A technique for visualizing a running history of skeletal mesh animation using Niagara skeletal mesh sampling, static mesh instances and …☆19Nov 4, 2023Updated 2 years ago
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆22Nov 30, 2024Updated last year
- Animate anything in one line of code, simplifying your UI animation development process and boosting your UI development efficiency.☆65Mar 7, 2026Updated 2 weeks ago