A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
☆843Jan 17, 2020Updated 6 years ago
Alternatives and similar repositories for d9vk
Users that are interested in d9vk are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A d3d9 and d3d10 to d3d11 translation layer.☆270Feb 10, 2019Updated 7 years ago
- Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine☆17,422Jun 27, 2026Updated last week
- FOR ISSUES, PLEASE USE THE CORRESPONDING SUBPROJECT ISSUE TRACKER - Some pkgbuilds and stuff. Please don't target release tags and always…☆626Jan 27, 2026Updated 5 months ago
- Build Gallium Nine support on top of an existing WINE installation☆304Oct 6, 2024Updated last year
- FAudio - Accuracy-focused XAudio reimplementation for open platforms☆623Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Direct3D 9 to Direct3D 11 converter☆89Aug 20, 2018Updated 7 years ago
- Staging repository for Wine; mirror of https://gitlab.winehq.org/wine/wine-staging - Bugtracker and Patches: https://bugs.winehq.org/☆685Updated this week
- Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.☆2,858Jun 29, 2026Updated last week
- D3D9/11 but it runs natively on Linux!☆413Nov 4, 2022Updated 3 years ago
- Mesa 3D graphics library (mirror; no pull requests here please)☆134Jun 11, 2020Updated 6 years ago
- a vulkan post processing layer for linux☆1,525Oct 4, 2023Updated 2 years ago
- Experimental implementation of AGS D3D11 extensions for DXVK☆72May 9, 2020Updated 6 years ago
- Direct3D 8 to Vulkan translation for DXVK! Merged into dxvk: https://github.com/doitsujin/dxvk☆513Mar 28, 2026Updated 3 months ago
- ☆90Aug 4, 2020Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Patches to add a persistent buffer allocator for faster dynamic geometry in Direct3D games.☆138Aug 30, 2022Updated 3 years ago
- A module for applying fixes at runtime to unsupported games with Steam Proton without changing game installation files☆253Jul 31, 2024Updated last year
- Personal Wine Repo☆136Jun 16, 2023Updated 3 years ago
- Steam Play compatibility tool to run DOS games using native Linux DOSBox☆457Apr 5, 2023Updated 3 years ago
- Compatibility tool for Steam Play based on Wine and additional components☆32,030Updated this week
- A simple wrapper that does winetricks things for Proton enabled games, requires Winetricks.☆189Oct 1, 2020Updated 5 years ago
- AMD Mantle API implementation over Vulkan☆241May 3, 2025Updated last year
- A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more.☆8,784Updated this week
- Lutris desktop client☆10,053Jun 26, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Wine-wayland allows playing DX9/DX11 and Vulkan games using pure wayland and Wine/DXVK.☆851May 12, 2026Updated last month
- The wine-tkg build systems, to create custom Wine and Proton builds☆1,126May 24, 2026Updated last month
- Optimise Linux system performance on demand☆5,910Jun 15, 2026Updated 2 weeks ago
- Steam Play compatibility tool to run games using native Linux engines☆424Aug 3, 2021Updated 4 years ago
- Alternative NVAPI implementation on top of DXVK.☆632Jun 25, 2026Updated last week
- steam_api.dll implementation for wine. Your windows games now can interact with your linux steam! (This repo mirrors https://gitlab.com/x…☆203Jan 12, 2020Updated 6 years ago
- Compatibility tool for Steam Play based on Wine and additional components. Gallium Nine with some extras.☆50Feb 21, 2022Updated 4 years ago
- Compatibility tool for Steam Play based on Wine and additional components☆14,530Jun 27, 2026Updated last week
- SteamOS session compositing window manager☆4,865Jun 18, 2026Updated 2 weeks ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.☆1,202Apr 10, 2026Updated 2 months ago
- Staging repository for Wine (DEPRECATED) - Website:☆385Sep 30, 2020Updated 5 years ago
- Little helper to run Steam apps under Proton with a GDB debugger☆25Jan 9, 2022Updated 4 years ago
- Issue tracking for the Steam for Linux beta client☆4,797Apr 24, 2025Updated last year
- Force anisotropy, mip LOD Bias, VSYNC and limit frame rate for Vulkan-driven games.☆44Jul 29, 2019Updated 6 years ago
- Core OpenGL over Vulkan☆119Jun 23, 2024Updated 2 years ago
- A wrapper that does winetricks things for Proton enabled games, requires Winetricks.☆2,261May 20, 2026Updated last month