FNA-XNA / FAudioLinks
FAudio - Accuracy-focused XAudio reimplementation for open platforms
☆577Updated last week
Alternatives and similar repositories for FAudio
Users that are interested in FAudio are comparing it to the libraries listed below
Sorting:
- D3D9/11 but it runs natively on Linux!☆405Updated 2 years ago
- A serialization format for various persistent Vulkan object types.☆656Updated 3 weeks ago
- Vulkan-based Mantle API implementation☆234Updated 2 months ago
- A d3d9 and d3d10 to d3d11 translation layer.☆268Updated 6 years ago
- FNA3D - 3D Graphics Library for FNA☆306Updated last week
- ☆191Updated 7 months ago
- Mesa 3D graphics library (mirror; no pull requests here please)☆136Updated 5 years ago
- Build Gallium Nine support on top of an existing WINE installation☆296Updated 9 months ago
- dxvk tree containing branches used by Proton☆417Updated this week
- Core OpenGL over Vulkan☆115Updated last year
- id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)☆946Updated 6 months ago
- (!!OUTDATED!!) Shabi's Vulkan Tutorials☆85Updated 10 months ago
- A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]☆841Updated 5 years ago
- An SDL3-based implementation of OpenAL in a single C file.☆182Updated last month
- Drop-in replacement for Vulkan shared library, for older hardware compatibility☆382Updated last week
- A runtime environment for Steam applications☆1,284Updated 5 months ago
- Cross platform audio library☆460Updated this week
- Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-…☆102Updated 5 months ago
- The Dæmon game engine. With some bits of ioq3 and XreaL.☆330Updated this week
- Vulkan benchmark☆206Updated 2 weeks ago
- Game engine capable of running KotOR and TSL☆284Updated 3 months ago
- The open source, cross platform level editor for idtech games☆618Updated 10 months ago
- A set of AMD provided GPU effects with provided source and sample implementations☆371Updated 3 years ago
- Direct3D to OpenGL abstraction layer☆2,063Updated 9 years ago
- Direct3D 9 to Direct3D 11 converter☆85Updated 6 years ago
- A portable, flexible file i/o abstraction.☆642Updated 3 months ago
- Direct3D 8 to Vulkan translation for DXVK! Merged into dxvk: https://github.com/doitsujin/dxvk☆497Updated last week
- Real-time path tracer VKPT integrated into q2pro Quake 2 client.☆960Updated 6 years ago
- A stupid simple method of making Vulkan layers, at home!☆90Updated 7 months ago
- Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features☆1,626Updated this week