misyltoad / protongdbLinks
Little helper to run Steam apps under Proton with a GDB debugger
☆25Updated 3 years ago
Alternatives and similar repositories for protongdb
Users that are interested in protongdb are comparing it to the libraries listed below
Sorting:
- ☆22Updated 5 months ago
- Force anisotropy, mip LOD Bias, VSYNC and limit frame rate for Vulkan-driven games.☆42Updated 5 years ago
- Old games never die, they just fade away...☆60Updated 2 years ago
- Experimental implementation of AGS D3D11 extensions for DXVK☆69Updated 5 years ago
- Froggyfied custom emojies and logos☆32Updated 8 months ago
- Direct3D 9 to Direct3D 11 converter☆86Updated 6 years ago
- Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-…☆102Updated 4 months ago
- Core OpenGL over Vulkan☆115Updated 11 months ago
- Dumping ground for random wine patches☆23Updated 3 years ago
- Client/server for sharing DXVK pipeline caches☆34Updated 6 years ago
- Vulkan-based Mantle API implementation☆234Updated last month
- ☆66Updated last year
- Vulkan-based D3D11 implementation for Linux / Wine☆26Updated 4 years ago
- Heavy Metal: F.A.K.K. 2 - Tools & Source Code☆56Updated 4 years ago
- A stupid simple method of making Vulkan layers, at home!☆89Updated 6 months ago
- This is the source code to Ritual Entertainment's game SiN.☆33Updated 4 years ago
- This is an open-source reimplementation of Anachronox, built on top of the Quake 2 engine (which funnily enough is the same engine Anachr…☆51Updated 4 months ago
- A copy of the DirectX Headers from MinGW-64.☆12Updated last year
- A cross-platform, header-only compute-shader-styled job dispatching API written in C++.☆21Updated 4 years ago
- empty CChromaLibraryEditor.dll which can fix Chroma bugs in some games☆32Updated 4 years ago
- ☆11Updated 4 years ago
- NVIDIA Management Library wrapper for Wine☆29Updated 2 months ago
- Tools for tracing OpenGL, Direct3D, and other graphics APIs☆55Updated 3 years ago
- Berserker@Quake2 game engine, ported to SDL2 library.☆20Updated 4 years ago
- A simple wrapper to allow playing games that use FMODex with FMOD☆11Updated 6 years ago
- Plagman's micro-compositor formerly known as steamcompmgr☆14Updated 11 months ago
- GPL physics-based snowboarding sim, with an advanced terrain engine designed for rendering real-world locations☆10Updated 6 years ago
- Nightdive Studios SiN Gold Game Source☆53Updated 5 years ago
- Doom 3 for GLES 2 with multi-threaded renderer☆31Updated 2 months ago
- evaluating cpu overhead of vulkan drivers☆94Updated 3 months ago