Riesi / frog_emojisLinks
Froggyfied custom emojies and logos
☆33Updated last year
Alternatives and similar repositories for frog_emojis
Users that are interested in frog_emojis are comparing it to the libraries listed below
Sorting:
- Vulkan-based Mantle API implementation☆236Updated 4 months ago
- D3D9/11 but it runs natively on Linux!☆408Updated 2 years ago
- Little helper to run Steam apps under Proton with a GDB debugger☆25Updated 3 years ago
- Force anisotropy, mip LOD Bias, VSYNC and limit frame rate for Vulkan-driven games.☆42Updated 6 years ago
- A place to find patches that are maintained by the community before myself☆105Updated last year
- ☆22Updated 8 months ago
- Personal Wine Repo☆137Updated 2 years ago
- Experimental implementation of AGS D3D11 extensions for DXVK☆70Updated 5 years ago
- empty CChromaLibraryEditor.dll which can fix Chroma bugs in some games☆32Updated 4 years ago
- Build Gallium Nine support on top of an existing WINE installation☆298Updated 11 months ago
- A collection of userpatches for wine-tkg (Tk-Glitch/PKGBUILDS).☆21Updated last year
- Alternative NVAPI implementation on top of DXVK.☆523Updated 2 weeks ago
- dxvk and vkd3d-proton scripts to build/patch/install/update, Lutris and Proton-tkg compatible☆65Updated 7 months ago
- Client/server for sharing DXVK pipeline caches☆33Updated 6 years ago
- Vulkan layer to force a specific device to be used☆84Updated 5 years ago
- A module for applying fixes at runtime to unsupported games with Steam Proton without changing game installation files☆244Updated last year
- A Proton build based on TKG's proton-tkg build system to run the Northstar client on Linux and SteamDeck, along with some enhancements ou…☆49Updated last year
- Arch glibc with the commit breaking eos-eac reverted - https://github.com/archlinux/svntogit-packages/tree/4da6c3e804e21c39908aa8a3cb597f…☆50Updated 7 months ago
- ☆60Updated last year
- A d3d9 and d3d10 to d3d11 translation layer.☆269Updated 6 years ago
- Frame rate limiter for Linux/OpenGL☆102Updated 5 years ago
- Shadowplay's Replay Feature On Linux For Nvidia, AMD and Intel☆144Updated 3 years ago
- ☆32Updated 11 months ago
- Direct3D 9 to Direct3D 11 converter☆84Updated 7 years ago
- An SDL-1.2 compatibility layer that uses SDL 2.0 behind the scenes.☆210Updated 2 weeks ago
- Service adding gamepad UI to traditional desktop applications☆137Updated last week
- Direct3D 8 to Vulkan translation for DXVK! Merged into dxvk: https://github.com/doitsujin/dxvk☆499Updated 3 weeks ago
- discord-rpc.dll implementation for Wine allowing your Wine games to interact with your native Discord instance☆127Updated last year
- Desktop effect for KDE Plasma to apply GLSL shaders. Alternative to vkBasalt or ReShade when they are unsupported.☆43Updated 2 years ago
- ☆157Updated last week