AlpyneDreams / d8vkLinks
Direct3D 8 to Vulkan translation for DXVK! Merged into dxvk: https://github.com/doitsujin/dxvk
☆514Updated 3 weeks ago
Alternatives and similar repositories for d8vk
Users that are interested in d8vk are comparing it to the libraries listed below
Sorting:
- Alternative NVAPI implementation on top of DXVK.☆565Updated 2 weeks ago
- Vulkan-based implementation of D3D7 and D3D6 for Linux / Wine, spun off from DXVK.☆326Updated this week
- Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine without needing Vulkan 1.3☆201Updated this week
- Build Gallium Nine support on top of an existing WINE installation☆303Updated last year
- Open-source Crysis executables☆419Updated last week
- A DirectSound DLL replacer that enables surround sound, HRTF, and EAX support via OpenAL Soft☆579Updated this week
- AMD Mantle API implementation over Vulkan☆240Updated 8 months ago
- D3D9/11 but it runs natively on Linux!☆411Updated 3 years ago
- DXGL DirectX-to-OpenGL Wrapper source code☆229Updated this week
- Compatibility tool for Steam Play based on Wine and additional components, with a focus on older PCs☆280Updated last month
- Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.☆37Updated last year
- ☆816Updated 3 years ago
- Steam Play compatibility tool to run games using native Linux engines☆877Updated last week
- WineD3D For Windows Build Scripts☆222Updated 3 years ago
- A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.☆1,115Updated last month
- Open Source implementation of GOG Galaxy Communication Service for SDK bundled with GOG games.☆335Updated 3 weeks ago
- Glide/DirectX implementation on D3D11/12☆1,319Updated this week
- ☆183Updated last week
- Steam Play compatibility tool to run games using native Linux engines☆421Updated 4 years ago
- Steam Play compatibility tool to run DOS games using native Linux DOSBox☆441Updated 2 years ago
- Wine builds (Vanilla, Staging, TkG and Proton)☆1,121Updated last week
- dxvk tree containing branches used by Proton☆445Updated this week
- A d3d9 and d3d10 to d3d11 translation layer.☆268Updated 6 years ago
- Modernizes F.E.A.R. and its expansions with HUD scaling, high-framerate optimizations, controller support, and other quality-of-life enha…☆525Updated this week
- Open source game engine version developed by Croteam for Serious Sam Classic with Vulkan support (Windows, Linux, FreeBSD, OpenBSD, macO…☆139Updated last week
- A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]☆843Updated 5 years ago
- Contains spreadsheet of game titles for different stores, their store specific code names, and their ULWGL ids.☆140Updated this week
- A module for applying fixes at runtime to unsupported games with Steam Proton without changing game installation files☆117Updated last year
- /OUTDATED for DXVK 2.0+/DXVK state caches to reduce stuttering!☆79Updated last year
- Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.☆2,503Updated 2 weeks ago