misyltoad / dxvkLinks
Vulkan-based D3D11 implementation for Linux / Wine
☆26Updated 5 years ago
Alternatives and similar repositories for dxvk
Users that are interested in dxvk are comparing it to the libraries listed below
Sorting:
- Core OpenGL over Vulkan☆116Updated last year
- Library to Generate SPIR-V Binary☆36Updated 10 months ago
- Little helper to run Steam apps under Proton with a GDB debugger☆25Updated 4 years ago
- Load-time conversion of S3 Texture Compression textures to other formats☆18Updated 8 years ago
- Expose D3DCompiler to Linux programs (early PoC)☆55Updated 9 years ago
- A shader script tester for Vulkan. Moved to https://gitlab.freedesktop.org/mesa/vkrunner☆46Updated 2 years ago
- Tries to render the cities from good old GTA games in only 1 draw-call☆13Updated 8 years ago
- Public domain single-file libraries - stb style☆21Updated last year
- Cg open-source compiler☆33Updated 13 years ago
- C++ implementation of Vulkan sitting on D3D12☆82Updated 7 years ago
- A sample demonstrating how to correctly detect physical core and logical processor counts on AMD processors.☆54Updated 4 years ago
- ☆22Updated last year
- Open Source licensed components of Cider/WineX, and associated build tools and support libraries☆25Updated 7 years ago
- Engine and game☆79Updated 9 years ago
- MemTracer is a memory tracking system created mostly with video games in mind.☆23Updated 6 years ago
- 10⁻¹⁸☆20Updated 3 months ago
- A copy of the DirectX Headers from MinGW-64.☆14Updated 2 years ago
- Core OpenGL samples and tests written in C++11.☆14Updated 3 months ago
- Multithreaded resource data file management library☆11Updated 6 years ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 9 years ago
- Testing various BCn texture format decoding libraries☆16Updated 3 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 9 years ago
- Tools for tracing OpenGL, Direct3D, and other graphics APIs☆55Updated 4 years ago
- Benchmarking tool for Linux OpenGL games. Spews frame information, logs frametimes.☆210Updated 2 years ago
- A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.☆20Updated 5 years ago
- ☆71Updated 2 years ago
- The squish library (abbreviated to libsquish) is an open source DXT compression library☆29Updated 8 years ago
- A D3D9 implementation using OpenGL3☆31Updated 10 years ago
- The code base of libopenglrecorder☆41Updated 3 months ago
- Fast, Simple, Public Domain INI Reader written in C☆17Updated 6 years ago