leo-frank / diff-gaussian-rasterization-depthLinks
Differential Gaussian Rasterization with Depth forward and backward functionality
☆181Updated last year
Alternatives and similar repositories for diff-gaussian-rasterization-depth
Users that are interested in diff-gaussian-rasterization-depth are comparing it to the libraries listed below
Sorting:
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆220Updated last year
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆268Updated last year
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆296Updated last year
- an unofficial 2DGS implementation based on GauStudio☆280Updated last year
- All NeRF&3DGS-related papers at CVPR☆129Updated last year
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆215Updated last year
- Codebase for SparseGS paper☆209Updated last year
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆437Updated last year
- ☆218Updated last year
- ☆218Updated 2 years ago
- ☆172Updated last year
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆253Updated last year
- [ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization☆129Updated 8 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆247Updated 2 months ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆373Updated 8 months ago
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆147Updated 10 months ago
- Official code of "Fully Explicit Dynamic Gaussian Splatting (NeurIPS 2024)"☆142Updated 8 months ago
- GaussianRoom Repo☆222Updated 7 months ago
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆166Updated 3 months ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆344Updated last week
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆154Updated last year
- daily update NeRF releated paper on arxiv☆209Updated this week
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆296Updated last week
- ☆315Updated 5 months ago
- ☆198Updated last year
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆190Updated 7 months ago
- ☆223Updated last month
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆223Updated 3 weeks ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆192Updated 4 months ago
- [ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". ⚡Train a scene from real-world blurry images in minutes!☆256Updated 7 months ago