kvark / wgpu-bench
WebGPU-native benchmark
☆10Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for wgpu-bench
- Color space conversion math made simple☆39Updated this week
- Non-owning unsafe I/O☆20Updated 3 weeks ago
- Skeleton animation and IK crate☆38Updated 2 years ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- Various tools and algorithms for building role-playing and adventure games☆27Updated last year
- lonely is a no_std+alloc+no TLS task executor for the Rust async/await ecosystem, focused on minimizing cross-core synchronization overhe…☆18Updated 5 years ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆64Updated last year
- ☆23Updated 5 years ago
- Show puffin profiler flamegraph in-game using egui☆45Updated last year
- shadertoy.com shaders ported to Rust-GPU☆67Updated 3 years ago
- Simple and Fast 2D rendering library for Rust, based on gfx-hal☆31Updated 4 years ago
- MIT NIHS image format implementations☆10Updated 4 years ago
- Simple frame profiler☆14Updated 6 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 3 years ago
- Place small arrays on the stack with a low-cost!☆17Updated 3 weeks ago
- gl.xml parser / GL bindings generator☆16Updated last year
- autogenerate visual studio solutions / projects☆18Updated last year
- A simple spline editor for the splines crate☆24Updated last year
- Asset manger for good assets only☆31Updated last year
- Implementation agnostic memory allocator for Vulkan-like APIs☆86Updated 7 months ago
- ☆54Updated 5 years ago
- Define dependency chains and synchronize gpu resources like if it is an easy task.☆11Updated 5 years ago
- ☆24Updated 5 months ago
- A package manager☆19Updated 4 years ago
- Framework for playing around with rendering libraries in Rust☆29Updated 3 years ago
- Inserting elements into this map yields a persistent, type-safe Index to that new element.☆13Updated 6 years ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆36Updated 6 months ago
- A font cache library for Rust☆13Updated 2 years ago
- A generic scene graph extension for Specs☆36Updated 4 years ago