ksons / awesome-cloth-simulationLinks
A curated list of awesome tools, libraries, and resources in the domain of cloth simulation
☆16Updated 6 years ago
Alternatives and similar repositories for awesome-cloth-simulation
Users that are interested in awesome-cloth-simulation are comparing it to the libraries listed below
Sorting:
- A 3D cloth animation created using Verlet Integration.☆17Updated 4 years ago
- Robust 3D Cloth Simulator☆13Updated 8 years ago
- Real time cloth simulation project☆9Updated 5 years ago
- Half Edge data structure manipulation(inserting vertices, edges, triangulating faces, extruding faces) and Catmul-Clark Subdivision☆14Updated 7 years ago
- Physics simulation: cloth and simple procedural objects with collision detection. Animated using second-order methods.☆17Updated 7 years ago
- Non-commercial educational project that combines pose estimation and garment re-targeting to create virtual try-on demo☆21Updated 4 years ago
- glTF assets for easier usage of Gestaltor in the metaverse☆13Updated 2 years ago
- Cloth Simulator☆28Updated 4 years ago
- Implement Linear Blend Skinning in C++ and OpenGL to achieve the ability to move bones on a character model and have the mesh move realis…☆18Updated 7 years ago
- Sculpting meshes with self adaptive topology☆17Updated 10 years ago
- An inverse kinematics solver using the Jacobian Transpose matrix with Denavit-Hartenberg representation for the kinematic chain.☆20Updated 7 years ago
- OpenGL implementation of realtime hair simulation and rendering.☆37Updated 5 years ago
- The implementation of my paper "Automatic 3D Garment Fitting Based on Skeleton Driving".☆14Updated 6 years ago
- Source code and study data for the TOG 2021 paper: Mid-Air Drawing of Curves on 3D Surfaces in Virtual Reality.☆23Updated 3 years ago
- WebGL Floating Islands demo☆22Updated last year
- Source code for the article "Animation Blend Spaces without Triangulation"☆36Updated last year
- A cloth and soft body simulation library, using position based dynamics.☆42Updated 7 years ago
- 🧊 A graphical program for exploring marching cubes + compute shaders in real-time.☆43Updated 5 years ago
- Automatic 3D model rigging and real-time Linear Mesh Blending avatar animation in C++ and Kinect.☆39Updated 5 years ago
- DeepAo: Efficient Screen Space Ambient Occlusion Generation via Deep Network☆13Updated 5 years ago
- hdr to rgba8 encoding/decoding tool☆25Updated 10 years ago
- Advance Post-Processing framework for OpenGL☆18Updated 2 years ago
- Virtual 3D garment fitting☆26Updated 9 years ago
- Simulation of inextensible Hair and Fur☆15Updated 7 years ago
- Source code for the article "Joint Limits"☆82Updated 11 months ago
- Sensitive Couture for Interactive Garment Modeling and Editing☆50Updated 10 years ago
- Source code for the article "Creating Looping Animations from Motion Capture"☆62Updated last year
- A 3d smoke simulation program with volume rendering☆23Updated 7 years ago
- Unified 3D Material (U3M)☆42Updated 3 years ago
- A *.fbx parser that uses FBX SDK to parse FBX files and reconstructs the FBX model on OpenGL.☆56Updated 6 years ago