texturedesign / materials-dataset
Script to create a dataset of PBR materials (SVBRDF) from CC0 sources online.
☆31Updated 2 years ago
Alternatives and similar repositories for materials-dataset:
Users that are interested in materials-dataset are comparing it to the libraries listed below
- ☆15Updated last year
- ☆20Updated 4 years ago
- NVIDIA's Instant-NeRF for Blender!☆53Updated 2 years ago
- Flexible SVBRDF Capture with a Multi-Image Deep Network☆30Updated 3 years ago
- Generative Modelling of BRDF Textures from Flash Images [SIGGRAPH Asia, 2021]☆107Updated 3 years ago
- ubisoft / ubisoft-laforge-face-editing-face-editing-using-part-based-optimization-of-the-latent-spaceFace Editing Using Part-Based Optimization of the Latent Space☆24Updated 8 months ago
- An implementation of StyLit for CSCI 2240.☆34Updated 4 years ago
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆55Updated 2 years ago
- The official implementation of MesoGen: Designing Procedural On-Surface Stranded Mesostructures (Siggraph 2023)☆24Updated last year
- SVBRDF estimation from photographs for three different lighting conditions (directional, natural, and flash/no-flash illumination) is s…☆29Updated 4 months ago
- SVBRDF Estimation using a Physically-based Differentiable Renderer☆33Updated last year
- CLI for converting images to seamless tiles☆79Updated last year
- CLIP-based Neural Neighbor Style Transfer for 3D Assets☆19Updated last year
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆34Updated 10 months ago
- A Python GPU renderer for Blender using the Taichi package☆106Updated 2 years ago
- ☆53Updated 11 months ago
- Generate a normal map or displacement map from a photo texture with UNet☆65Updated last year
- Code for paper "A Repulsive Force Unit for Garment Collision Handling in Neural Networks"☆35Updated 2 years ago
- Code for the paper "Invertible Neural BRDF for Object Inverse Rendering"☆20Updated 4 years ago
- Single-Image SVBRDF Capture with a Rendering-Aware Deep Network☆73Updated 4 years ago
- The official PyTorch implementation for paper "SurfaceNet: Adversarial SVBRDF Estimation from a Single Image"☆40Updated last year
- ☆28Updated 5 months ago
- ☆13Updated 2 years ago
- ☆67Updated 4 years ago
- PhotoMat: A Material Generator Learned from Single Flash Photos☆23Updated last year
- ☆57Updated 3 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆52Updated 3 years ago
- Shadow Art Revisited: A Differentiable Rendering Based Approach☆20Updated 2 years ago
- Source Code for SIGGRAPH Asia 2024 Paper "Spatiotemporal Bilateral Gradient Filtering for Inverse Rendering"☆19Updated this week
- Normal Map Generator using python☆65Updated last year