CaiHaozhong / LightDrape
The implementation of my paper "Automatic 3D Garment Fitting Based on Skeleton Driving".
☆14Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for LightDrape
- Online Motion Retargeting☆14Updated 12 years ago
- non-rigid iterative closest point☆32Updated 2 years ago
- A very simple implement for the first step of deformation transfer that might be used in my later reconstruction work.☆18Updated 11 years ago
- This is OpenGL-based renderer for visualizing results of neural nets for skinning weights☆11Updated 4 years ago
- Various functions I found useful for prototyping computer graphics code in Python☆12Updated 4 years ago
- Template fitting for non-rigid mesh registration of a 3D face scan☆37Updated last year
- ☆35Updated 5 years ago
- Deformation Transfer method for various geometric models☆12Updated last month
- This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect sc…☆14Updated 7 years ago
- GPU-Accelerated Locally Injective Shape Deformation☆13Updated 7 years ago
- ☆12Updated 6 years ago
- Estimate light from photographs using spherical harmonic and other methode☆12Updated 5 years ago
- as-rigid-as-possible surface deformation☆40Updated 9 years ago
- This is a port of SENSITIVE COUTURE project from *nix to Windows.☆11Updated 8 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆27Updated 2 months ago
- Implementation of algorithms to compute reflectance maps from measurements with gradient illumination.☆46Updated 3 years ago
- Not Finished!☆32Updated 10 years ago
- As-rigid-as-possible image deformation in Python and C☆21Updated 9 years ago
- Based on Benedict Brown's paper "Global Non-Rigid Alignment of 3D Laser Scans"☆23Updated 10 years ago
- ☆36Updated 5 years ago
- Triangle Deformations. Based on [Freifeld and Black, ECCV '12]☆9Updated 9 years ago
- A cage-based deformation for meshes in 2D.☆13Updated 6 years ago
- ☆38Updated last year
- Nonrigid Iterative Closest Point Algorithm☆10Updated 8 years ago
- ☆25Updated last year
- Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.☆32Updated 4 years ago
- Refactored multilinear reconstruction code.☆32Updated 6 years ago
- A 3D facial mesh morpher☆26Updated 8 years ago
- 3D face☆8Updated 5 years ago