Non-blocking screen capture example with asynchronous GPU readback
☆406Apr 2, 2023Updated 2 years ago
Alternatives and similar repositories for AsyncCaptureTest
Users that are interested in AsyncCaptureTest are comparing it to the libraries listed below
Sorting:
- Example project for Unity 2020.1+ texture data access APIs☆152May 25, 2023Updated 2 years ago
- Simple procedural motion with Unity Timeline.☆452Mar 24, 2025Updated 11 months ago
- Example project for Unity 2020.1 Mesh API improvements☆763Mar 8, 2023Updated 3 years ago
- A high performance graphics utility to update textures from native plugins.☆22Feb 16, 2023Updated 3 years ago
- A testbed project for Unity real-time ray tracing features☆293May 27, 2024Updated last year
- Raymarching Shader Generator in Unity☆1,405Jul 30, 2022Updated 3 years ago
- Examples of geographical data visualization with Unity VFX Graph☆441Sep 9, 2024Updated last year
- Cosine gradient generator for Unity☆401Mar 31, 2022Updated 3 years ago
- Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime☆1,338Dec 20, 2025Updated 3 months ago
- Low-latency Audio Signal Processing plugin for Unity☆1,685Oct 10, 2025Updated 5 months ago
- Searchable and compact drawer for UnityEvent☆27Sep 13, 2021Updated 4 years ago
- Audio reactive Unity VFX with LASP☆698Mar 31, 2025Updated 11 months ago
- NDI® plugin for Unity☆901Dec 7, 2025Updated 3 months ago
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,618Oct 4, 2024Updated last year
- An example of controlling particle system from timeline.☆578Dec 3, 2021Updated 4 years ago
- MediaPipe Selfie segmentation model on Unity Barracuda☆219Apr 28, 2023Updated 2 years ago
- Moon and Earth assets for Unity☆244Dec 17, 2021Updated 4 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆816Mar 30, 2021Updated 4 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆560Dec 25, 2020Updated 5 years ago
- An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion c…☆755Oct 1, 2020Updated 5 years ago
- Mesh simplification for Unity.☆1,987Jan 7, 2026Updated 2 months ago
- Video capture plugin for Unity with FFmpeg.☆978Oct 6, 2020Updated 5 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆607Jun 9, 2024Updated last year
- Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.☆645Dec 30, 2024Updated last year
- Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread☆132Dec 30, 2024Updated last year
- Unity VFX Graph samples with SDF (signed distance field)☆957Oct 8, 2024Updated last year
- A small test project for multi-display setup with Unity☆45Dec 17, 2024Updated last year
- A collection of custom post processing effects for Unity☆2,363Nov 23, 2020Updated 5 years ago
- A graph editor for viewing all UnityEvents at a glance☆601Sep 23, 2021Updated 4 years ago
- ☆1,479Jan 2, 2025Updated last year
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆485Nov 8, 2023Updated 2 years ago
- Multiple render targets without camera object for Unity.☆22Oct 16, 2015Updated 10 years ago
- Procedural tree builder for Unity☆422Dec 16, 2022Updated 3 years ago
- A collection of some of the neat math and physics tricks that I've collected over the last few years.☆4,709Aug 24, 2024Updated last year
- Native Collection Types for Unity☆421Aug 26, 2023Updated 2 years ago
- NDI™ send-only plugin for Unity macOS/iOS☆52Aug 28, 2020Updated 5 years ago
- Procedural generation library for Unity☆2,861Apr 4, 2024Updated last year
- Node library for ShaderGraph☆35Mar 26, 2021Updated 4 years ago
- GPU atmosphertic scattering and planet generation in Unity 3D☆195Apr 8, 2025Updated 11 months ago