jra101 / minimal_modern_glLinks
Minimal OpenGL program for Windows and Linux
☆14Updated 6 years ago
Alternatives and similar repositories for minimal_modern_gl
Users that are interested in minimal_modern_gl are comparing it to the libraries listed below
Sorting:
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Software renderer.☆14Updated last year
- 3D Game Engine☆21Updated 10 months ago
- A zero-dependencies, single-header 3D graphics library☆36Updated last month
- Cute little physics engine.☆62Updated 8 years ago
- Modern OpenGL deferred rendering example☆39Updated 2 years ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆89Updated 3 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆81Updated 6 years ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆37Updated 5 years ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆107Updated 2 weeks ago
- A small networked game written as a first introduction to network programming☆18Updated 3 years ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Updated 2 years ago
- Minimal C11 game libraries☆54Updated 2 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- A script that generates a single-header & single-header+single-source version of GLFW☆51Updated 3 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆70Updated last month
- A small example of using the Windows XAudio2 API in C☆25Updated 4 years ago
- C++ 3D Software Renderer☆41Updated 2 months ago
- A Starting Point and Reference For Cross-Platform 3D Games on Mac and Windows☆41Updated 4 months ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆44Updated 2 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated last month
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- C++ Software Renderer/Rasterizer☆98Updated 8 months ago
- High performance, data oriented game engine written in C99☆21Updated 4 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- Game engine created using OpenGL and C++☆137Updated 6 years ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆143Updated last year
- A featureful realtime 3D software render☆27Updated 7 years ago