johnsietsma / PhysicalCameraControlLinks
A simple controller to set exposure and help frame shots with the Unity Physical camera
☆27Updated 2 years ago
Alternatives and similar repositories for PhysicalCameraControl
Users that are interested in PhysicalCameraControl are comparing it to the libraries listed below
Sorting:
- Unity editor extension for easily embedding UPM packages in your project☆31Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago
- Package distribution template for Unity.☆64Updated 5 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆51Updated 6 months ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆106Updated 2 years ago
- Dynamic Sky Sphere System☆68Updated 6 years ago
- A 💩 tweening library for Unity☆45Updated 6 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 9 months ago
- Optimizer for Unity's Mono assemblies☆73Updated 3 years ago
- Unity Shader experiment☆68Updated 7 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆57Updated 2 years ago
- A very simple experiment to create an Omnidirectional light using Shader graph☆18Updated 5 years ago
- Mesh preview project repo☆40Updated 5 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- A collider library for Freya Holmér's Shapes☆27Updated 4 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆48Updated 4 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆38Updated 2 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago