smundell / ShapesCollidersLinks
A collider library for Freya Holmér's Shapes
☆27Updated 4 years ago
Alternatives and similar repositories for ShapesColliders
Users that are interested in ShapesColliders are comparing it to the libraries listed below
Sorting:
- ☆26Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- Playground project for character joint chains in Unity☆39Updated 6 years ago
- Deform mesh like a cartoon.☆56Updated 6 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 9 months ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆51Updated 6 months ago
- ☆32Updated 3 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Package distribution template for Unity.☆64Updated 5 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 8 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- ☆21Updated 4 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- These are two refractive materials made with shader graph for LWRP☆24Updated 6 years ago
- Skybox shaders for Unity.☆26Updated 5 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- Simple star-glow effect.☆47Updated 5 years ago
- ☆33Updated 4 years ago
- Snow Track Shader☆20Updated 4 years ago