nicopietroni / quadwild
Implementation of Reliable Feature-Line Driven Quad-Remeshing
☆321Updated 2 years ago
Alternatives and similar repositories for quadwild:
Users that are interested in quadwild are comparing it to the libraries listed below
- QuadWild extended with BiMDF solver☆72Updated 4 months ago
- QuadriFlow: A Scalable and Robust Method for Quadrangulation☆706Updated 5 years ago
- A library for Directional Field Synthesis, Design, and Processing.☆191Updated this week
- Generates high-quality, optimally smooth tangent direction fields on triangle meshes.☆165Updated last year
- Code of CWF: Consolidating Weak Features in High-quality Mesh Simplification, ACM Transactions on Graphics, SIGGRAPH 2024☆246Updated 2 months ago
- ☆201Updated last week
- Experimental 3D modeler☆237Updated this week
- ☆780Updated last year
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆292Updated 9 months ago
- Toolkit for Meshing in the Wild☆135Updated this week
- TriWild: Robust Triangulation with Curve Constraints☆237Updated 2 years ago
- An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.☆58Updated last month
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆153Updated 10 months ago
- Source code for "Interactive All-Hex Meshing via Cuboid Decomposition" [SIGGRAPH Asia 2021].☆171Updated 3 months ago
- Isotropic Remeshing of Triangulated Surface☆87Updated 2 years ago
- Continuous Remeshing For Inverse Rendering☆472Updated 2 years ago
- A repository with a variety of meshes with minimal licensing requirements.☆233Updated 4 months ago
- fast distance and ray intersection queries☆353Updated 2 weeks ago
- GPU-accelerated triangle mesh processing☆242Updated this week
- A library for detecting and resolving intersections between two surface meshes.☆433Updated last month
- Fast Tetrahedral Meshing in the Wild☆444Updated last year
- The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"☆172Updated last year
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆90Updated 5 years ago
- ☆149Updated 11 months ago
- A Library for Squashing Things☆186Updated 2 years ago
- Mitsuba integration add-on for Blender☆295Updated 3 weeks ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆294Updated last year
- A template for building Blender addons with C++ and Eigen☆38Updated 3 years ago
- Fast simplification of 3D surface meshes☆297Updated this week
- ☆178Updated last year