bsavery / BlenderPythonRendererLinks
A Python GPU renderer for Blender using the Taichi package
☆112Updated 3 years ago
Alternatives and similar repositories for BlenderPythonRenderer
Users that are interested in BlenderPythonRenderer are comparing it to the libraries listed below
Sorting:
- Taichi Blender intergration for physics simulation and animation☆171Updated 4 years ago
- ☆109Updated 4 years ago
- A Taichi extension library providing a set of GLSL-alike helper functions☆70Updated 3 years ago
- A raytrace framework using taichi language☆84Updated 3 years ago
- A template for building Blender addons with C++ and Eigen☆40Updated 3 years ago
- A tiny version of VBD, focused on mass spring strand simulation.☆122Updated last year
- A fast python implementation of Ray Tracing in One Weekend using python and Taichi☆197Updated 2 years ago
- ☆183Updated last year
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆48Updated last year
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆93Updated last year
- Python implementation of the ASFLIP advection method☆160Updated 10 months ago
- Exporter for blender that exports the scene into pbrt's ascii file format.☆64Updated 3 years ago
- The official implementation of MesoGen: Designing Procedural On-Surface Stranded Mesostructures (Siggraph 2023)☆25Updated last year
- A very simple PBR Path Tracing Renderer.☆129Updated 2 years ago
- The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"☆173Updated last year
- Source code for "An Adaptive Variational Finite Difference Framework for Efficient Symmetric Octree Viscosity" (SIGGRAPH 2019)☆87Updated last year
- Mitsuba integration add-on for Blender☆331Updated last month
- List of some useful databases and resources for Computer Graphics☆101Updated 2 years ago
- A soft renderer based on Taichi (work in progress)☆228Updated 4 years ago
- mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.☆143Updated 4 years ago
- mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.☆131Updated 2 years ago
- Interactive surface flow toy implemented in Taichi☆67Updated 3 years ago
- ☆81Updated 4 years ago
- pbrt-v4 render engine/exporter for Blender☆38Updated 4 months ago
- Set of utilities supporting workflows common in GPU raytracing applications☆122Updated last week
- A lens editor and simulator for fun.☆109Updated 2 years ago
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆92Updated 6 years ago
- A GPU Ray Tracer☆50Updated 4 years ago
- ☆116Updated 5 years ago
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆84Updated last year