joemarshall / openxrhandsLinks
Open XR hands and hand meshes for Oculus in Unity
☆19Updated 3 years ago
Alternatives and similar repositories for openxrhands
Users that are interested in openxrhands are comparing it to the libraries listed below
Sorting:
- Template unity project preconfigured with ASW for the Oculus Quest 1 & 2 using a custom render pipeline☆69Updated last year
- Standalone version of MRTK Standard Shader☆53Updated 4 years ago
- Curved-sreen shader aseet for Unity.☆70Updated 3 years ago
- A method that allows for fast GPU resizing in the Unity Engine.☆47Updated 4 years ago
- Light-weight Interaction solution and useful tweaks for Steam VR v2.2+☆79Updated 5 years ago
- Simple easy agnostic XR Input system for Unity3D☆48Updated 5 months ago
- Simple camera smoothing prefab to help facilitate the capture of VR content☆27Updated 4 years ago
- (Unity Shader Graph) Rhythmic flashing effect☆69Updated 11 months ago
- Mesh Decimation for Unity☆50Updated 3 years ago
- Package distribution template for Unity.☆64Updated 5 years ago
- ☆61Updated 5 years ago
- custom procedural sky renderers for HDRP☆64Updated last year
- Support for the Radiance HDR (RGBE) image format at runtime in Unity.☆27Updated last year
- A fully-dynamic voxel-based global illumination system for Unity☆13Updated 7 years ago
- Unity sample: Loading data from unmanaged memory to a GPU buffer.☆57Updated 4 years ago
- Unity Live Capture package and companion apps (Face Capture and Virtual Camera).☆54Updated 9 months ago
- Pocket Portal Asset☆43Updated 6 years ago
- Interaction and manipulation system for Oculus Quest based on Physics in Unity.☆16Updated 3 years ago
- ☆12Updated 4 years ago
- Unity wireframe material using Geometry Shaders☆34Updated 4 years ago
- Implementation of an impostor technique for VR rendering, based on the paper "Impostor-based Rendering Acceleration for Virtual, Augmente…☆28Updated 2 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆53Updated last week
- ☆78Updated 5 years ago
- VR Grabber components for Unity☆78Updated 6 years ago
- Sample Unity project used to demonstrate Speech Recognition using the new Microsoft Speech Service (Preview) via WebSockets.☆63Updated 4 years ago
- Simple Unity implementation of "Tunnelling" for VR - dynamic reduction of FOV to combat sim-sickness☆29Updated 7 years ago
- PNG encoding and decoding for Unity engine☆42Updated 5 years ago
- ☆89Updated 3 years ago
- Test project for the volumetric material feature in Unity 2022.2☆67Updated 2 years ago
- Light Probe Intensity Adjustment Tool for Unity3D☆70Updated 3 years ago