superla-play / RadianceHDRUnityLinks
Support for the Radiance HDR (RGBE) image format at runtime in Unity.
☆28Updated last year
Alternatives and similar repositories for RadianceHDRUnity
Users that are interested in RadianceHDRUnity are comparing it to the libraries listed below
Sorting:
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆57Updated last month
- A Unity package that allows using an LED screen as a backdrop with camera frustum projection☆62Updated 2 years ago
- Auto restarting shell script with Unity☆26Updated 2 years ago
- Cheap shadowing for mobile/VR (Originally by ozlael)☆21Updated 2 years ago
- Test project for the volumetric material feature in Unity 2022.2☆68Updated 2 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆30Updated 2 years ago
- Unity Mesh class samples☆45Updated 2 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆55Updated 4 months ago
- Scalable and maintainable Unity-based VR training☆31Updated last year
- Curved-sreen shader aseet for Unity.☆70Updated 3 years ago
- Volume rendering by object space raymarching for Unity☆12Updated 7 years ago
- Testbed project for Unity VFX Graph☆53Updated last year
- Simple star-glow effect.☆47Updated 5 years ago
- Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP☆43Updated 6 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆47Updated 4 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 5 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆74Updated 5 years ago
- Mesh Decimation for Unity☆51Updated 3 years ago
- Reduce geometry of meshes, optimised for VR experience.☆26Updated 7 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- 🥎 An example of fluorescence shader in URP.☆31Updated 5 years ago
- Fire, smoke and sparks vfx using VFX Graph in Unity URP.☆25Updated 3 years ago
- Simple Example that uses 3d textures to raymarch volumes☆63Updated 3 years ago
- Mesh Deformation with Vertex Shader☆49Updated 5 years ago
- ☆34Updated 4 years ago
- An example of mesh deformation in Unity☆31Updated 4 years ago
- ☆56Updated 4 years ago
- ☆37Updated 7 years ago
- Ghost of Tsushima lantern system from the duels☆23Updated 4 years ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆72Updated 3 years ago