TeckUnity / MaterialConverterLinks
Allows you to convert materials by remapping shader properties.
☆17Updated 5 years ago
Alternatives and similar repositories for MaterialConverter
Users that are interested in MaterialConverter are comparing it to the libraries listed below
Sorting:
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆14Updated 7 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- Post Processing Stack☆26Updated 4 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- ☆28Updated 3 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 5 years ago
- ☆19Updated last month
- Travis Ci scripts to push changes to specific branch for using with Unity Package Manager (UPM) system☆21Updated 5 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Unity shader and scripts for rendering solid clipped geometry☆50Updated 6 years ago
- An in-editor, Unity VR directing tool☆33Updated 6 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- Color Thief for Unity☆12Updated 2 years ago
- Photoshop Like History panel with shortcut navigation☆40Updated 2 weeks ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 4 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 8 years ago
- Playground project for character joint chains in Unity☆39Updated 6 years ago
- Easily update Unity packages hosted via git☆44Updated 3 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- An attribute tag to speed up finding and selecting prefabs in Unity☆18Updated 7 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆42Updated 6 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated 4 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 6 years ago
- Layered Skybox using domes for Unity/ASE☆11Updated 5 years ago